Tabletop Simulator

Tabletop Simulator

War of the Ring 2E (Scripted by DevKev)
Showing 31-40 of 174 entries
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Update: 28 Jul, 2022 @ 2:50pm

Update: 27 Jul, 2022 @ 11:19am

--adjusted map borders for Minas Morgul. The lower left corder was incorrectly registering as South Ithilien.

Update: 11 Jul, 2022 @ 11:39pm

Update: 8 Jul, 2022 @ 11:33pm

--had to tweak Oliphant scale when changing between 3d, 2d, and marble.
--adjusted Minas Morgul Nazgul because when changing to marble, it was bumping a sauron regular out of Minas Morgul.

Update: 8 Jul, 2022 @ 11:29pm

Update: 8 Jul, 2022 @ 11:01pm

Minor Fix: Some units creeped a little to the west. Had to re-position a starting regular in Minas Tirith that had crossed the line.

Update: 8 Jul, 2022 @ 10:45pm

Sic* added a lot of enhancements to this workshop:
1. The numpad 0-9 now organizes army units while dragging them.
2. Hi-Res map with no seams.
3. Hi-Res cards.
4. Cool combat/hunt roller panels.
5. other cool stuff I can't remember at the moment.

Update: 18 May, 2022 @ 10:44am

Update: 15 May, 2022 @ 3:29pm

--Bugfix: Sometimes the script was drawing cards twice when the button was clicked. Hopefully this is fixed now. (The button should disappear when clicked to prevent double tapping it).

Update: 28 Apr, 2022 @ 12:31am

--bugfix: Military Victory check, Shadow military victory now correctly takes precedence over Free Peoples military victory.