Garry's Mod

Garry's Mod

Meko-TAU Cannon SWep
Showing 1-10 of 21 entries
< 1  2  3 >
Update: 20 Nov, 2023 @ 8:52am

  • The weapon's name in the NPC weapon override list has been adjusted.

Update: 4 Nov, 2023 @ 12:31pm

  • The weapon's left click attack alongside its Prototype version weren't dealing real damages, it's fixed.
  • The NPCs can now use the weapon without the depleting energy issue.

Update: 30 Oct, 2023 @ 2:18pm

Major update for most of my Meko weapons, I guess.

The MekoTAU-Cannon has now an energy counter as the ammo display at the bottom corner of the screen. It reloads overtime.

  • Energy capacity : 64
  • LMB : Cost 1
  • RMB : Costs all energy
  • You can only use RMB when the energy has replenished to half full.
  • Energy replenishes faster when below the half of the max capacity.

Update: 21 Oct, 2023 @ 4:15pm

  • Updated Lua code for player colors, since the previous way uses a deprecated function.
  • Adjusted the Weapon Selection icon, the icon no longer looks stretched vertically.
  • The projectile tracers are fixed and now use their rightful colors.
  • Right click can now destroy special enemies such as Rollermines.

Update: 29 Nov, 2019 @ 3:20pm

  • Added screenshake when using RMB charge.

Update: 17 Nov, 2019 @ 5:29am

  • Added the Gearbox's TAU-Cannon HD model in the addon, as template.
  • Set up the Meko weapon on this template model to make dat freaking spinner work finally!
  • The proper animations are then added.
  • The printed circuits things are now taking the physgun color. (No longer printcircuits tho...)

Update: 12 Nov, 2019 @ 1:28pm

  • The weapon now use the real gauss tracer! :) And keep the "Gravity Gun" one for RMB.
  • The weapon is definitely now above its prototype version in the selection hotbar.

Update: 27 Oct, 2019 @ 10:33am

Major update!

  • Added killicon.
  • Added deploy sound for Player and NPC.
  • Improved the NPCs "capabilities".

Update: 10 Oct, 2019 @ 10:57am

Renamed the weapon scripted name, from weapon_mekotaucannon to meko_taucannon.

Update: 3 Oct, 2019 @ 1:16pm

Removed the HL1 TAU cannon in the override list, moved it to a new separate addon.