Sid Meier's Civilization VI

Sid Meier's Civilization VI

[DEPRECATED] No Religious Sea-Spies
Showing 1-7 of 7 entries
Update: 18 Jan, 2021 @ 10:33am

now it doesn't kill the unit until the end of turn, giving you a chance to move a boat near an abandoned missionary to save it

Update: 21 Oct, 2020 @ 11:23am

- bugfix: allow movement onto ocean tiles

Update: 4 Sep, 2019 @ 10:30am

- remove Gathering Storm dependency

Update: 4 Sep, 2019 @ 10:24am

- clean up mod description

Update: 4 Sep, 2019 @ 10:21am

- clean up lua log

Update: 4 Sep, 2019 @ 9:54am

- unit now dies at end of turn
- now it's possible to rescue drowning units (within the same turn)

Update: 30 Aug, 2019 @ 7:22am