Left 4 Dead 2

Left 4 Dead 2

Hardcore Realism (Beta)
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Update: 9 Apr, 2023 @ 3:54pm

- Fixed a bug where the desert eagle could still spawn in Swamp Fever.

Update: 9 Apr, 2023 @ 1:04pm

- Changed infected and special infected behavior to be more similar to the base game, including the default running speed, so they are now slower. This might be reverted in the future, but I'm not sure.
- Changed witch running cvars back to their defaults.
- Changed tank rock throw force from 850 back to the default value of 800.
- Changed tank burn time to that of normal L4D2, while keeping the faster running speed from L4D1 on a burning tank.

Update: 8 Apr, 2023 @ 7:35pm

- Restored witch cvars to normal, except for her running speed and her running speed while burning. Both of those cvars are still increased.

Update: 8 Apr, 2023 @ 7:04pm

- Decreased weapon accuracy while moving.

Update: 7 Apr, 2023 @ 6:18pm

- Increased the damage that common infected take to the arms from shotguns and assault rifles.

Update: 7 Apr, 2023 @ 4:31pm

- Nerfed AK47 and sniper rifle torso damage for common infected. The sniper rifle will still kill infected in at most two shots, while the AK47 now functions more simlarly to the M16 and takes at most three shots.

Update: 3 Apr, 2023 @ 3:46pm

- Reduced SPAS-12 spread recovery to match the other shotguns.
- Fixed the bug with infected chest gore being broken.

Update: 3 Apr, 2023 @ 1:24pm

- This update hopefully fixes a bug where shotguns rarely would duplicate arm gibs when shooting common infected.

Update: 3 Apr, 2023 @ 12:34pm

- Fixed the SG552 still being able to spawn in Hard Rain.
- Fixed the no special infected gamemodes being broken at startup.

Update: 2 Apr, 2023 @ 11:45pm

- Tweaked how grenade launchers and chainsaws are replaced with M60s. M60s should clip through the ground less now.
- Modified bullet damage for doors and windows.