Rivals of Aether

Rivals of Aether

E-102 Gamma
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Update: 5 Aug, 2020 @ 5:29pm

v7.1

Added Trial Grounds support thanks to Gustavo for the sprites

Update: 5 Aug, 2020 @ 12:04am

v7.0

E-102 Gamma Patch Notes:

Visual:
Readjusted the majority of Gamma's feet so they no longer clip through the floor.
Added mod support for Dracula.
Added mod support for Daroach.
Added mod support for Mt. Dedede.
Added mod support for Miiverse.
Added mod support for Soulbound Conflict.
Added a custom intro line and animation.

Gameplay General:
Gamma now loses air acceleration and gains friction and fall speed while in hitstun.
Fair now has a sourspot hitbox that does not spike.
Jab first active frame: 20 -> 6
Dtilt knockback angle: -20
Dtilt bkb: 5
Pressing the Attack button during Gamma's fspecial will swap it to a plasma cannon. Can swap back through the same method.
N-Special projectile now proprely gains distance from charging.

Update: 20 Mar, 2020 @ 8:08pm

E-102 Gamma 6.1 Rework Patch Notes:

General:
E-102 Gamma is now bigger and no loner has Mixels present. Overall sprite quality greatly increased.
All hurt and hitboxes adjusted to fit the new size.
Stats remain unchanged from the stat overhaul.
Now has 12 Alternate Skins, and these Alternate Skins vary more than previously.
Made it so certain sounds stop if the action is cancelled and so the jump sound is not played on instant wavedashes or aerials.
Gained 1 additional doublejump.
Lessened the use of Clarien's "tipper" effect in Gamma's electric based moves.
Readjusted several sound and visual effects on Gamma's electric based moves.
Gamma turns to face the direction of your Double Jump.

Moves:
USpecial is now a float move use Gamma's fan. Mash B to gain height. Fast fall to freely move downwards.
NSpecial can now be charged for greater distane and speed on the projectile.
Fspecial damage 4 -> 2
Fstrong now has a sour spot at the end of it.
New BAir. Boosts Gamma's horizontal speed in the direction he is facing when used.
DSpecial healing 3% -> 2% per tick.
Dair hit and projectile nolonger apply the tipper effect.

Alternate Costumes/Colors List:
E-102 Gamma (Base)
E-101 Beta
E-103 Delta
E-104 Epsilon
E-105 Zeta
E-100 Alpha (ZERO)
E-106 Eta
E-109 Kappa
E-110 Lambda
E-118 Tau
E-121 Phi
Egg Keeper

Update: 19 Dec, 2019 @ 6:10pm

v6.0

Changes E-102 γ:

General:
1 new color: Grey
New Sound Effects from SA2 for Fspecial, NSpecial, and landing.

Mechanics:
Whenever E-102 γ uses an aerial that does not involve his Jetpack, he will lose his floatiness and fall for the duration of the move.
While E-102 γ is in hitstun, he will lose his floatiness.

Moves:
Neutral Special no longer bounces, and stops once it hits the ground. It will explode when it comes into contact with a player. Lasts 200 frames. E-102 γ may only have 2 of these out at one time.
Neutral Special Angle: 50 -> 60
Neutral Special KBG: 0.35 -> 0.65
Down Special now heals 3% per tick.
Down Strong is a new, faster single hit strong attack.
Down Tilt is a new and faster move.
Forward Special now has a unique Aerial sprite/animation.
Non Sweet Spot Up Strong now does 5% instead of 15%
Dair Base Hitpause: 7 -> 4
Dair Damage: 5 -> 4

Stats:
Roll Speed: 9 -> 7.5
Tech Roll Speed: 9 -> 8
Air Dodge Speed: 7.5 -> 6.5
Walk Speed: 3.25 -> 2.75
Walk Accel: 0.2 -> 0.15
Initial Dash Time: 10 -> 8
Initial Dash Speed: 8.55 -> 7.5
Dash Speed: 8.55 -> 8.2
Dash Turn ACcel: 1.5 -> 1.25
Ground Friction: 0.5 -> 0.95
Moonwalk Accel: 1.4 -> 1.6
Jump Squat: 7 -> 6
Knockback Adj: 1.0 -> 0.93 (Heavier)
Landing Frames: 4 -> 5
Prat Land Time: 3 -> 5
Wave Land Time: 7 -> 8
Wave Land Adj: 1.35 -> 1.2
Wave Friction: 0.04 -> 0.06
Hitstun Gravity: 0.5 -> 0.9

Update: 19 Dec, 2019 @ 6:08pm

v1.2

Update: 1 Dec, 2019 @ 1:49pm

v1.1

Update: 5 Oct, 2019 @ 10:05pm

Version numbers literally dont work for me anymore lol

Gamma's Jab is now a 1-2-3 and much easier to connect.

Update: 5 Oct, 2019 @ 9:10pm

v Who knows because their version system is borked

Added Support for Kirby Copy Abilities

Added 2 new colors: Pink and White

Neutral Special:
Damage 4 -> 2
Cooldown: 80 frames

Forward Special:
No longer loops, only shoots one fast bullet.
Damage 1 -> 4
Base Knockback 0 -> 4
Cooldown: 30 frames

Bair:
Damage: 8 -> 3

Update: 24 Sep, 2019 @ 2:25pm

v4.?

Lowered the volume on the jump sound effect.

Update: 23 Sep, 2019 @ 10:51pm

v4.10

Up air 2 buffed
Base KB: 6.5
KBG: 0.95