Rivals of Aether

Rivals of Aether

E-102 Gamma
46 Comments
NateyPateyU 16 Nov, 2023 @ 6:47pm 
Side tilt is kinda cracked ngl
spacequeenss 9 Sep, 2023 @ 2:36pm 
hand over the bird
Mr_Fungis 24 Jan, 2023 @ 12:13pm 
when will Omega be real
chrismrhach 30 Oct, 2022 @ 4:39pm 
good bu what abour giving me the bird?
Hellafraid 16 Oct, 2022 @ 2:38am 
i agree @dubious little creature
Juisader 17 Feb, 2022 @ 8:15am 
Yeah the black outlines shouldn't be too hard even for a master spriter.
dubious little creature 18 Jan, 2021 @ 9:10pm 
you should edit the sprites to have black outlines and try to make a way for him to not be clipping into the ground
quantumsaus 23 Sep, 2020 @ 10:39am 
Can he count all the grains of sand in the area?

Asking for a friend.
CodaSoda 3 Sep, 2020 @ 11:10pm 
Hey Kobazco! Glad to see you're still monitoring these comments! Parsec is a program used to make couch co-op work seamlessly over the net. It's basically the same thing as Steam's remote play. It can work with anything, especially emulators!

Anyway, in Parsecs main menu you can browse people hosting games, and Rivals is in there a looot. I hopped in one before buying and got sucked into playing Gamma.
trseur 17 Aug, 2020 @ 5:16am 
Ok.
Kobazco  [author] 16 Aug, 2020 @ 10:39pm 
Let me get right on that with my master spriting skills that I definitely have.
trseur 16 Aug, 2020 @ 9:17pm 
Ah yes make all the sprites looks more belong to roa too.
zepleyafurn 10 Aug, 2020 @ 7:18pm 
INITIATE RECOVERY MODE
Unbura 9 Aug, 2020 @ 7:00pm 
INITIATE RECOVERY MODE
trseur 15 Jul, 2020 @ 5:56pm 
Idk but i did love it more if the feets is attached to the floor. Just a minor suggestion. The feets is just weird for me. Thanks btw.
keroro04ex 15 Jul, 2020 @ 11:37am 
What mods does this character support though?
Kobazco  [author] 7 Jun, 2020 @ 12:25am 
I'm really glad to hear that my mod could help you get into the game! Would you mayhaps mind telling me what stream you played on so I can see it :p
CodaSoda 6 Jun, 2020 @ 10:03pm 
Gotta be honest dude. I was already pretty stoked for Rivals of Aether when I stumbled on it when surfing Parsec streams--but playing your mod off the hosts installation sold me on purchasing a copy for myself. Kudos to you for making a polished mod for such an incredible and forgotten character!

Now to actually get good at this game...
big chungus 27 May, 2020 @ 7:39am 
gamma is basically "haha side special go vrrr"
in all seriousness this is a good mod, though i'll admit that gamma is a bit awkward to play as.
Skogshuggaren 29 Apr, 2020 @ 7:47pm 
My favourite character from the sonic series! Thanks so much!
Kobazco  [author] 21 Mar, 2020 @ 12:30am 
Another big rework!
Kobazco  [author] 19 Dec, 2019 @ 6:10pm 
Huge change for Gammal, see patch notes.
Evelyn (rat) 19 Oct, 2019 @ 10:08pm 
hey, i'm making a character that uses moves from other characters. is it alright if i use gamma's up air?
Kobazco  [author] 5 Oct, 2019 @ 10:06pm 
Gamma's Jab is now a 1-2-3 and much easier to connect
Kobazco  [author] 5 Oct, 2019 @ 9:16pm 
Also added 2 new colors: Pink and White
Kobazco  [author] 5 Oct, 2019 @ 9:15pm 
Added Support for Kirby Copy Abilities

Neutral Special:
Damage 4 -> 2
Cooldown: 80 frames

Forward Special:
No longer loops, only shoots one fast bullet.
Damage 1 -> 4
Base Knockback 0 -> 4
Cooldown: 30 frames

Bair:
Damage: 8 -> 3
Xaius 30 Sep, 2019 @ 6:54pm 
One of my favorite fighting game characters, thanks for adding him in!
Kobazco  [author] 23 Sep, 2019 @ 10:52pm 
v4.10

Up air 2 buffed
Base KB: 6.5
KBG: 0.95
Kobazco  [author] 23 Sep, 2019 @ 7:55pm 
Yeah I'm still wondering about how to fix jab as well myself. Thanks though!
Toxi The Vagrant 23 Sep, 2019 @ 7:53pm 
I really like this one, my suggestion, if you feel it's needed, would maybe be to alter the order of Gamma's jab animation, the animation that plays is electrospike forward (no hitbox), Iron Guantlet (hitbox), Electrospike (Has Hitbox), resulting in a bit of mental disconnect due to how the first thing he does is something that has a hitbox later. Still though, REALLY love this one, it's so unique!
Kobazco  [author] 23 Sep, 2019 @ 7:33pm 
v3 I stg these steam version numbers don;t work

Bair's damage has been lowered to 6
Upair's damage has been lowered to 5 and 7
Upair 2's kb has been lowered to 6, while Upair 1 was lowered to 5. Upair 2's kbg has been lowered to 0.75
Real Ned 23 Sep, 2019 @ 6:49pm 
Jab and tilts should probably be faster, but the rest feels pretty nice
Kobazco  [author] 23 Sep, 2019 @ 12:10pm 
v Who knows because changing version numbers is wonky af

Dtilt damage lowered to 7
Bair damage lowered to 8
Nair damage lowered to 7
Jab 1 damage lowered to 3, Jab 2 damage lowered to 6
Utilt damage lowered to 5. Base Knockback increased to 7, and Knockback scaling decreased to 0.25
Ftilt damage lowered to 6
Kobazco  [author] 23 Sep, 2019 @ 2:34am 
Gamma's new moves can be previewed in this video: https://www.youtube.com/watch?v=TnUdfWZnqxI&feature=youtu.be
Kobazco  [author] 23 Sep, 2019 @ 2:28am 
Also fixed an issue with the idle animations outline
Kobazco  [author] 23 Sep, 2019 @ 2:27am 
New Update! Thanks to CloudStrifeHero, Gamma no longer reuses animations! The following moves have been completely changed and updated:
[quote]
Ustrong
Fstrong
Utilt
Ftilt
Fspecial
[/quote]
6000j 23 Sep, 2019 @ 1:11am 
are you a peacock main because this character is the campiest thing ever but its fun
Kobazco  [author] 23 Sep, 2019 @ 1:05am 
Hi turns out you were right about the thickness, It'll be fixed in the next update.
Kobazco  [author] 23 Sep, 2019 @ 1:03am 
Hm I wasn't aware that the idle had more thickness, I'll take a look
CrystalForce 23 Sep, 2019 @ 1:00am 
i understand the logic behind that. will you be changing the outline thickness? right now it's a bit inconsistent, being much thicker in his idle than everywhere else
Kobazco  [author] 23 Sep, 2019 @ 12:50am 
The black outline was added to make sure Gamma stands out more, and fits in more with the other ROA characters. Trust me, it could get hard to see him sometimes, even when idle.
CrystalForce 23 Sep, 2019 @ 12:43am 
i do recommend removing the black outline on gamma's idle sprites if you can
CloudStrifeHero 23 Sep, 2019 @ 12:06am 
I actually have a few custom Gamma sprites made from the Sonic Smash Bros. 2 project I'm helping out with so if you're interested in that then find me on discord. I use the same username there.
BearWulf 22 Sep, 2019 @ 4:36pm 
:O yayyy
Kobazco  [author] 22 Sep, 2019 @ 4:22pm 
Once again, I made this mod within the constrictions of the existing Sprite Sheets (Which was pretty good, thanks to Sonic Battle)

There are still a few moves I'd like to change with new ones, such as Upsmash, Uptilt, Ftilt and some of the re used animations. But I can't sprite at all. If anyone wants to help, you'd get full credit and contributor status on the mod.
Spamite 22 Sep, 2019 @ 4:18pm 
HOW DO YOU DO THESE SO QUICKLY