RimWorld

RimWorld

More Pause Events
Showing 11-20 of 20 entries
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Update: 1 Nov, 2019 @ 11:19am

A complete rewrite of the mod.

Update: 13 Oct, 2019 @ 11:43pm

  • Added caching to some events to hopefully reduce the amount of pauses while pawns cycle targets

Update: 8 Oct, 2019 @ 2:27am

  • Actually fixed berserk constantly pausing the game. (still a temporary fix)

Update: 7 Oct, 2019 @ 11:32pm

  • Temporary fix for berserk pausing the game constantly

Update: 6 Oct, 2019 @ 4:45am

  • Added support for maddened animals
  • Fixed a typo in transport pod crashes' setting description
  • Added support for sending a letter when tamed animals are attacked by a predator
  • Added support for idle colonists
  • Migrated away from scheduling pauses in favor of immediately pausing the game

Update: 3 Oct, 2019 @ 10:59pm

Added support for transport pod events.

Update: 3 Oct, 2019 @ 10:45pm

Removed lingering manhunter patch, and rewrote the settings to (hopefully) be more clear.

Update: 3 Oct, 2019 @ 11:35am

Added log statements

Update: 2 Oct, 2019 @ 11:20pm

Fixed predator hunt erroring out.

Update: 28 Sep, 2019 @ 3:16am

Initial release