Rusted Warfare - RTS

Rusted Warfare - RTS

World in Conflict: Vietnam
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Update: 5 May, 2020 @ 12:49pm

Changes.

-Sam sites and Anti-air gun number of build per base reduced to AI

Update: 5 May, 2020 @ 12:46pm

Changes.

-Vehicle depot T2 name changed to Tank depot
-Mi-8 cost increased
-Fixed, some infantry units and defenses still fire air units

Update: 5 May, 2020 @ 8:21am

Changes.

-New units added to PAVN: Mi-4 Hound, igla soldier
-New units added to U.S: M109 self-propelled gun, stinger soldier

-Reduced cost for Mi-8 gunship and attack damage and fire rate of its rockets
-Mi-8 Gunship will no longer be available for construction from HQ until the airfield has been builded
-Updated Mi-8 Gunship sprite
-Infantry, jeeps and tanks won't fire to air units anymore but igla and stinger soldiers
-Fixed PAVN fueld depot footprint
-Tanks will no longer be available for construction from HQ until the tank depot has been builded

Update: 4 May, 2020 @ 11:44am

Changes.

HotFix

U.S. airfields cannot spawn choopers

BTR works without fuel depots

Changed PAVN machine gun defense, mig17 gun sprite

A1 Skyraider gun strike size reduced

Changed spawn area on airfields to make a take off simulation

Changed planes Winchester effect to create a more reliable abandon area effect

Update: 3 May, 2020 @ 3:24am

Changes.

Update: 3 May, 2020 @ 2:32am

Changes.

Update: 3 May, 2020 @ 2:05am

Changes.

Lots of changes and fixes for a better AI work

Airfields reduced amount to 1 per player

Power generator mechanics changed

Update: 2 May, 2020 @ 12:52pm

Changes.

Fix patch

-Fixed PAVN fuel depot footprint
-Fixed Mi8 and Mi8 Gunship overproduccion by AI
-Changed bullet sprite
-Changed tanks and BM21 artillery turret speed and cannons recoiltime etc..
-Fixed OH6 and PAVN infantry turret position
-Added music

Update: 10 Oct, 2019 @ 8:59am

Changes.

Update: 8 Oct, 2019 @ 3:37am

Changes.