Conan Exiles

Conan Exiles

Shadows of Skelos Vol. 2 v1.5.7
Showing 21-30 of 66 entries
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Update: 26 Jan, 2022 @ 3:36pm

Patch Notes for SvS Vol.2 v1.3.6
Summary:
Compatibility with Funcom Patch 2.8

FIXES:
nothing

CHANGES:
nothing

NEW Stuff:
Nothing

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 8 Dec, 2021 @ 7:26am

Patch Notes for SvS Vol.2 v1.3.5
Summary:
Compatibility with Funcom Patch 2.7

FIXES:
nothing

CHANGES:
nothing

NEW Stuff:
Nothing

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 21 Oct, 2021 @ 2:10pm

Patch Notes for SvS Vol.2 v1.3.4
Summary:
Bugfixes, compatibility with Funcom Patch 2.6

FIXES:
FIX: removed internal merge-map levels due to Sky changes

CHANGES:
CHANGE: nothing

NEW Stuff:
Nothing

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 22 Sep, 2021 @ 2:43pm

Patch Notes for SvS Vol.2 v1.3.3
Summary:
Bugfixes

FIXES:
FIX: Re-uploaded icons with correct sizes now -> 128x128
FIX: Changed fire salamander recipe to require an egg instead of a honeyed egg. Fixed typo also.
FIX: fixed DISCARD bug for swimming items

CHANGES:
CHANGE: Swamp Trees and Caves shouldn't be able to be returned to inventory (dirty little hack), they also shouldn't take damage from regular sources any longer and shouldn't decay. The "return to inventory" button will be still visible in the radial menu but it will just trigger a notification that it is disabled.

CHANGE: Admin Chests do not decay any longer, contents won't be dropped if destroyed, shouldn't take damage from regular sources and you can place other items on them
CHANGE: Master Shrines do not decay any longer, shouldn't take damage from regular sources
CHANGE: Swamp Trees, Caves and Master Shrines got 20 Mio HP now (just in case)

NEW Stuff:
NEW: Feat Remover (only needed for upcomming AddOn Mod "SvS2 - Permanent Recipes")

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 22 Sep, 2021 @ 2:18pm

Wrong Cooking Process. File is Corrupted!

Update: 22 Sep, 2021 @ 2:15pm

Patch Notes for SvS Vol.2 v1.3.2
Summary:
Bugfixes

FIXES:
FIX: Re-uploaded icons with correct sizes now -> 128x128
FIX: Changed fire salamander recipe to require an egg instead of a honeyed egg. Fixed typo also.
FIX: fixed DISCARD bug for swimming items

CHANGES:
CHANGE: Swamp Trees and Caves shouldn't be able to be returned to inventory (dirty little hack), they also shouldn't take damage from regular sources any longer and shouldn't decay. The "return to inventory" button will be still visible in the radial menu but it will just trigger a notification that it is disabled.

CHANGE: Admin Chests do not decay any longer, contents won't be dropped if destroyed, shouldn't take damage from regular sources and you can place other items on them
CHANGE: Master Shrines do not decay any longer, shouldn't take damage from regular sources
CHANGE: Swamp Trees, Caves and Master Shrines got 20 Mio HP now (just in case)

NEW Stuff:
NEW: Feat Remover (only needed for upcomming AddOn Mod "SvS2 - Permanent Recipes")

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 20 Aug, 2021 @ 4:57pm

Patch Notes for SvS Vol.2 v1.3.1-2
Summary:
Compressed edition

FIXES:
Compressed the mod to stay beyond 1.9 GB

CHANGES:
None

NEW Stuff:
None

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 20 Aug, 2021 @ 3:51am

Patch Notes for SvS Vol.2 v1.3.1-1
Summary:
Small fixes, and compatibility with latest DevKit Release (no log spam any longer)

FIXES:
FIX: Remove of crosshair of SAW Activate should work regardless of state now
FIX: Typo Medival vs Medieval

CHANGES:
None

NEW Stuff:
None

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 14 Aug, 2021 @ 5:03am

Patch Notes for SvS Vol.2 v1.3.0
Summary:
New animals and compatibility to SvS Extended, few bugfixes

FIXES:
FIX: Fixed wrong short description of Seax (sheathed)
FIX: Fixed a few typos here and there
FIX: Fixed swimming items to swim after being collected by Amunets Deco Collector
FIX: Fixed item "Activate SAW" to only call SAW once

CHANGES:
CHANGE: Adapt fixes from SvS Ext reg. ADC
CHANGE: Adapt changes of Particle DB and SAW from SvS Ext to SvS 2
CHANGE: Adapt changes regarding Skeletal Meshes in SAW from SvS Ext to SvS2
CHANGE: Adapt Activate SAW for error message if activated but not a SAW item
CHANGE: Re-redesign of the SAW UI

NEW Stuff:
!!!You need to use the "Activate SAW (Aim) [SvS2]" Tool to configure the following animals!!!

NEW Feat: SvS2 Animal Tamer:
----------------------------
NEW: Scorpion (Floor, Wall, Ceiling)
NEW: Frog (Floor, Wall)
NEW: Firesalamander (Floor, Wall, Ceiling)
NEW: Crab
NEW: Driver Ant (Floor, Wall, Ceiling)
NEW: Snail (Floor, Wall, Ceiling)
NEW: Wild Rabbit
NEW: Deer & Deer Female
NEW: Domesticated Sheep
NEW: Domesticated Pig
NEW: Mud Pig

Feat: Cats & Dogs:
NEW: Wolf (howls sometimes)
NEW: Stray Cat (meows sometimes)

All Animals come in var. sizes and colours where possible

Feat Things of the Sea:
NEW: Medieval Ship Big (swimming)
NEW: Medieval Ship Small (swimming)
They need to be placed UNDER water to be lifted up automatically to the surface after placement.

Credits:
<3 Thanks to SailorSat/LilMissHentai for the help with bugfixing. Also thank you very much for sharing your code with me (especially for the weather / darkness / sun boxes in SvS Ext)
<3 Thanks to Eve for desigining all new icons.

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn

Update: 26 Jun, 2021 @ 2:34pm

Patch Notes for SvS Vol.2 v1.2.6
Summary:
Hotfixed an issue with SAW, which could move configurational parts outside the visible area

FIXES:
FIX: FIX: Auto-linebreak in SAWs item name was malfunctioning, set it to fit full width of SAW

CHANGES:
CHANGE: Fixed small typos

NEW Stuff:
None

Report any bugs you find to me via Discord: https://discord.gg/tzq8Ccn