Rivals of Aether

Rivals of Aether

Gustav, The Phantom Musketeer
Showing 11-20 of 29 entries
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Update: 5 Oct, 2020 @ 6:38pm

v2.5

Bugfixes:

- Dair can no longer be jump canceled when parried
- Bullets have extended parry stun

Update: 30 Sep, 2020 @ 11:36am

v2.4

- Hotfix: Gun hitbox lifetime reduced (20 -> 2)
- Hotfix: Gun hitbox now checks for I-frames

Update: 21 Sep, 2020 @ 8:08am

v2.4

- Increased nspecial bullet angle to 65
- Removed the ability for the musket to double hit on fspecial throw without expending the bullet

Update: 6 Aug, 2020 @ 10:27am

v2.1



- Fixed ustrong timing issues

- Fixed tech animation using the old sprites

Update: 5 Aug, 2020 @ 1:56pm

v2.0

- Updated the localization files

Update: 8 Jan, 2020 @ 9:49pm

v1.13

Update: 16 Dec, 2019 @ 10:07pm

v1.12

Update: 6 Dec, 2019 @ 6:56pm

v1.11
Fair startup increased (8->10)
Fair damage decreased (6->5)
Nair startup decreased (8->6)
Nair endlag decreased (10->8)
Dair now has scaling base knockback (Scales from 8 to 3 over 15 frames)
Uair startup increased (8->12)
Uair sour base knockback reduced (5->4)
Uair sour no longer has angle flipper 6 (angle still 75)
Up-b startup increased (15->18)
Utilt startup decreased (12->10)
Utilt endlag decreased (10->8)

Update: 29 Nov, 2019 @ 3:07pm

v1.10

THIS UPDATE WAS PREAPROVED BY THE EWS TEAM. If there are any issues, DM me and I'll revert.

- ACTUALLY fixed the bug with down-b trying to reflect hit vfx and crashing the game (AR acid rain fix)

Update: 23 Nov, 2019 @ 12:50pm

v1.9

THIS UPDATE WAS PREAPROVED BY THE EWS TEAM. If there are any issues, DM me and I'll revert.

- Fixed a bug with down-b trying to reflect hit vfx and crashing the game (AR acid rain fix)