Arma 3
Quick and Fun Projectile Tracing!
Showing 1-4 of 4 entries
Update: 27 Oct, 2013 @ 9:48pm

- Increased number of wooden panels, added a handful of other buildings and materials to test on. I'm going to release a more official testing ground at some point, but I didn't want to delay the release any longer.
- Now there is a desk featuring a laptop at which you may customize your settings! You can swap between several different modes of tracing bullets, to find the one that best suites your situation.
- Added the option to slow time. Activate the actions at the laptop, then use your action menu when you want to adjust time!
- I "think" I implemented multiplayer support. Don't have anyone online at the moment to test it with, however it in theory should work perfectly. Probably. If not, I'll surely have it fixed tomorrow.

If you notice any bugs or problems, please be sure to point them out!

Thanks!

Update: 26 Oct, 2013 @ 11:06pm

- Fixing Dependency Issue (Probably?)

Update: 26 Oct, 2013 @ 10:03pm

- Made addAction 100% more blue and stuck at the bottom of the list.
- Moved the spawning area to a more clear location.

Update: 26 Oct, 2013 @ 7:55pm