Arma 3
Multiplayer Save and Load
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Update: 15 May, 2020 @ 1:37pm

v2.1
Features
- "Fast Save/Load" added. Approx. 30s-3min save duration. Save/Load uses all server processing power until the save/load is complete. (Game will appear frozen!)

Fixes
- Vehicle fuel is saved/loaded.

Update: 6 May, 2020 @ 9:17am

Update: 6 May, 2020 @ 9:16am

V2.0
Features
- Added Simple/Full Save/Load toggle, for much faster save option, but with fewer details recorded.
- Faster load/save syntax.
- Compatible with existing save files.
- Saves "Things" (including ammo boxes and decorations).

Fixes
- General coding improvements
- "Dead" vehicles do not respawn on load.
- Hidden Map Objects
- Global Triggers

Update: 4 Nov, 2019 @ 2:20pm

v1.1.4
Error catch and additional progress updates.

Update: 4 Nov, 2019 @ 1:00pm

v1.1.3
toArray load bug fixed.

Update: 4 Nov, 2019 @ 12:38pm

Update: 4 Nov, 2019 @ 11:03am

Update: 4 Nov, 2019 @ 11:02am

v1.1.2
Saving bux fix.

Update: 2 Nov, 2019 @ 10:04am

v1.1.1
Removed test saves.

Update: 2 Nov, 2019 @ 9:58am

v1.1
Locations and MissionNamespace now saved.
Note: missionNamespace items of type "CODE" are not saved, as this would decrease performance or break the process. MissionNamespace items are also not removed, so CODE items can be maintained by loading the original mission before loading your saved game.