Crusader Kings II

Crusader Kings II

Manic's Units
Showing 11-20 of 20 entries
< 1  >
Update: 9 Dec, 2019 @ 8:28am

Assigned a more historically-accurate shield to late-game Outremer heavy infantry/cavalry

Update: 9 Dec, 2019 @ 7:45am

- Added Manic's English Units
- Slightly increased the size of mid-game German heavy infantry sword

Update: 8 Dec, 2019 @ 4:24pm

Game crashed when I tried to update the mod. Didn't realise it actually still worked. Unknowingly updated it again, so ignore this as a duplicate of the one below...

Update: 8 Dec, 2019 @ 4:24pm

Added Manic's German Units

Update: 24 Nov, 2019 @ 1:38pm

Added Manic's Occitan Units

Update: 23 Nov, 2019 @ 6:04pm

Added Manic's French Units

Update: 18 Nov, 2019 @ 12:59pm

Added Manic's Outremer Units

Update: 12 Nov, 2019 @ 1:53pm

Fixed late-game helmet bug for Anglo-Saxons and Normans.

Update: 12 Nov, 2019 @ 10:36am

Added Manic's South Slavic Units

Update: 7 Nov, 2019 @ 11:24am