Stellaris

Stellaris

(BROKEN) !Meaningful Crime Alternative (with even more Meangingful Crime)
Showing 11-20 of 60 entries
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Update: 8 Jul, 2020 @ 7:06am

* AI should be a bit more willing to take Crime Lord Deal even if StarNet AI isn't enabled (though they are much more restrained about taking it compared to StarNet AI)

Update: 8 Jul, 2020 @ 6:58am

* StarNet AI should no longer pull pops off enforcer jobs to get Crime Lord Deal if the owner has the Police State civic, as those cannot take Crime Lord Deal.

Update: 8 Jul, 2020 @ 6:50am

* Copy the last change from the original parent I wasn't previously redefining, now making this a complete fork of the original.
** I will still consider updates from the original author however

Update: 5 Jun, 2020 @ 8:11am

* Fixed error log spam if a sector didn't have a leader

Update: 3 Jun, 2020 @ 1:10pm

- Enforcer weight now also goes up if a criminal syndicate branch office is on the planet

Update: 3 Jun, 2020 @ 1:09pm

Update: 3 Jun, 2020 @ 12:49pm

- Adjusted Enforcer job weights to be more responsive to increasing crime

Update: 2 Jun, 2020 @ 8:30am

* Applied enforcer change to the patrol drone job

Update: 2 Jun, 2020 @ 8:27am

* Job weights should no longer boosts enforcer priority as much if there are no more criminal jobs being added by crime rate (only the base jobs of the modifier remain)

Update: 1 Jun, 2020 @ 11:50am

* Criminal syndicates with crime lord deal active will consider the number of criminal pops as "acceptable" one higher then otherwise