Rivals of Aether

Rivals of Aether

Valkyrie
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Update: 6 Aug, 2021 @ 1:17pm

v3.7
usmash sweetspot .9 kbs -> 1.05 kbs
fsmash 8 bkb -> 9 bkb
fsmash .95 kbs -> 1.05 kbs
dsmash both hits to 1.05 kbs
fair sweetspot angle 45 -> 40
fair sweetspot .85 kbs -> .7 kbs
Uspecial totem jump-cancel speed ~83% -> ~64%

Update: 16 Jul, 2021 @ 7:10pm

v3.6
some disjoints on fspecial, bair and uair

Update: 17 Nov, 2020 @ 7:10am

v3.5
fuk u pres team

Update: 20 Oct, 2020 @ 12:49pm

v3.4
Nair1
Hitbox X 56 -> 62
Hitbox Width 74 -> 84
Hitbox Height 80 -> 90
Nair2
Hitbox X 42 -> 46
Hitbox Y 6 -> 10
Hitbox Width 76 -> 88
Hitbox Height 60 -> 70
Nair3
Hitbox Y -10 -> -14
Hitbox Height 60 -> 72
Bair
Hitbox Width 110 -> 116
Hitbox Height 36 -> 48
Utilt1
Hitbox X 40 -> 48
Hitbox Y -62 -> -70
Hitbox Width 110 -> 120
Hitbox Height 74 -> 70
Utilt2
Hitbox X 60 -> 70
Hitbox Width 60 -> 70
Hitbox Height 44 -> 50
Boomerang Cancel Range 48 -> 32

Uspecial hitbox moved to frame 2 to avoid flipper 10 jank
Mark damage bonus 15 -> 10 editors note: who is mark
Uspecial no longer cancels into airdodge if you dont have an airdodge
Uspecial cancel is restored upon getting hit
Totem heals no longer count while the totem is mid-destruction

Fair sweetspot BKB 10 --> 8
Fair sourspot Hitstun Multiplier 0.8 --> 1
Fair sourspot BKB 6 --> 7
Fair sourspot Knockback Scaling 0.2 --> 0.3

Update: 25 Sep, 2020 @ 12:53pm

v3.3
Modern valkyrie is back as promised

Update: 25 Sep, 2020 @ 12:45pm

Making a copy of old valkyrie for legacy purposes. Modern valkyrie will be back momentarily.

Update: 10 Sep, 2020 @ 4:15pm

v3.1

never ask me for anything ever again.

Update: 1 Mar, 2020 @ 5:49am

v2.12
Fspecial lifetime 50 -> 45
Fspecial startup 13-> 15
Fspecial now flashes before dying
Fspecial size 60 -> 45
Fspecial now has whifflag
Ustrong hitboxes (and detonation) have been resized/reworked
they are no longer incredibly larg

Valkyrie bottom tier now sorry guys it was fun

Update: 12 Feb, 2020 @ 9:20am

v2.11

this button is so easy to hit accidentally fml

Update: 12 Feb, 2020 @ 7:14am

v2.11

Ustrong back hit (unboosted) bkb 9 -> 8
Ustrong (unboosted) scaling 1 -> 0.9

Ustrong (boosted) bkb 10 -> 9
Ustrong (boosted) scaling 1.1 -> 0.95

Uspecial angle 90 -> 50
Uspecial angle flipper 1 -> 3 (no more semispiking)

Totem now decelerates over time if it's moving
Totem is destroyed by Clairen's plasma field
Totem is moved by hitboxes with a throws_rock value of 1

Player mark now goes away after 10 seconds (600 frames)
Totem hitreg now uses enemy hurtbox detection instead of checking for the centre of Valkyrie's hitbox