Left 4 Dead 2

Left 4 Dead 2

Silent Hill: Otherside of Life (Part 1/5)
Showing 21-30 of 37 entries
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Update: 18 Aug, 2020 @ 11:51am

Disabled slow walk on the bridge in 3rd map.

Update: 10 Aug, 2020 @ 12:02am

Nav mesh fix 2

Update: 9 Aug, 2020 @ 11:48pm

Nav mesh fix 1

Update: 6 Aug, 2020 @ 1:38pm

Ofcourse I forgot to set survivorfilter on trigger_once with panic.event on 6th map...

Update: 6 Aug, 2020 @ 11:31am

Map 1: Survivors starts in separate rooms; Motel is clear of zombies; Holdout event in tunnel.
Map 2: Holdout/Gauntlet event in forest area.
Map 3: Mapstand added in 6 places.
Map 4: Fixed "no more mobs" issue.
Map 5: Key is now only in 2nd area; Added roadblock system in 2nd town.
Map 6: Fixed key glows.
Map 7: Balanced zombies/tanks spawns; Snow.

Overall: New vocals on all maps; Rainy weather in 5,6 maps; Added env_wind on all maps.

Update: 7 Jul, 2020 @ 2:56pm

Map 5: Fixed "too much gascans" spawns, added puddles in 2nd city.

Update: 6 Jul, 2020 @ 11:39pm

Map 1: Fixed camera bug when searching 1st corpse.
Map 5: Fixed crash issue when reaching 2nd key-spawn.

Update: 3 Jul, 2020 @ 11:40am

Overall: Items rebalanced, more hints added.

Update: 18 Jun, 2020 @ 8:51am

bleh.

Update: 18 Jun, 2020 @ 7:27am

v5.2:
Map 6: Top part of the level now has 1 keycard spawn outside and other 4 spawns are now key to the door to get outside. Panic event added to the shack.
Map 7: Pipebombs in the battle zone are placed in "pentagon sticks" spots.

Overall: Ammo upgrades placed in each map; More floating props fixed.