Rivals of Aether

Rivals of Aether

Fox
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Update: 2 Mar, 2020 @ 8:00pm

v2.40
The Big One: The Reckoning: The Slowening
-- BALANCE --
+ Knockback Adjustment: 1.33 --> 1.14
- Air friction: 0.06 --> 0.03
- Initial Dash Speed: 9.2 --> 8.5
- Dash Speed: 9.5 --> 8
- Ground Friction: 0.5x --> 0.7x
- Walljump VSP: 14 --> 11
- DATTACK: 3F Startup --> 5F Startup
- NAIR: Startup 3F --> 4F
- DAIR: Startup 4F --> 6F
- UAIR: Reverse whiff lag removed, now is always that slow (UAIR now has 3 frames between hit 1 and 2)
+ FAIR: Final hit knockback increased (6 --> 7)
- USTRONG: Startup 7F --> 9F
- USTRONG: Sweet Spot Knockback 10 --> 8
+ USTRONG: Sweet Spot KBG 1.2 --> 1.25
+ FSTRONG: Knockback increased (6 --> 6.5)
- FSPECIAL: Startup 20F --> 22F
- FSPECIAL: Speed 85 --> 75
- FSPECIAL now has to be complete in order to be walljumped
+ NSPECIAL damage dropoff frame 10 --> 14

Update: 24 Feb, 2020 @ 2:02pm

v2.39
-- BUGFIX --
+Falco compatibility added.

-- BALANCE --
+DTILT animation and range adjusted to make the disjoint match the animation.

Update: 23 Feb, 2020 @ 8:48pm

v2.38
-- BUGFIX --
+Shovel Knight no longer crashes the game if parrying Melee/Falco mode laser

Update: 23 Feb, 2020 @ 8:47pm

v2.37

Update: 21 Feb, 2020 @ 11:13pm

v2.36
-- BALANCE --
+DSPECIAL now has an increased SDI multiplier on successive grounded hits to avoid multishine infinites.
+Reflecting Zetta's clone does damage to Zetta instead of Fox

-- BUGFIX --
+Zetta can be reflected without crashing the game
+Mycolich can be reflected without crashing the game
+Targma reflects do not show errors
+Boss Zetta can be reflected without crashing the game
+Abyss Hime's FSPECIAL does not have as weird physics when reflected
+Kid Goku/Krillin's kamehameha does damage to Kid Goku/Krillin, and visually shows correctly.
+Pomme's music note does not make an error sound when bouncing after a reflect.


-- Please make sure to notify me on any other reflect bugs/crashes, I plan on fixing as many as I can from my end (though you can absolutely fix them from your end if you're a character creator!) --

Update: 21 Feb, 2020 @ 11:09pm

v2.35

Update: 21 Feb, 2020 @ 11:07pm

v2.34

Update: 21 Feb, 2020 @ 10:58am

v2.33
-- BALANCE --
+USTRONG late hit damage reduced (11 --> 8)

Update: 21 Feb, 2020 @ 10:54am

v2.32
-- BALANCE --
+DSTRONG sweetspot damage reduced (13 --> 11)
+DSTRONG sourpost damage reduced (10 --> 9)

Update: 21 Feb, 2020 @ 10:51am

v2.31
-- BALANCE --
+FSTRONG sweetspot damage redued (13 --> 12)
+USTRONG sweetspot damage reduced (14 --> 13)