Sid Meier's Civilization V

Sid Meier's Civilization V

(RTP) (Gameplay) Cycles of Power
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Update: 6 Feb, 2022 @ 5:39pm

Update: 23 Apr, 2020 @ 4:06am

Update: 23 Apr, 2020 @ 4:01am

  • v3
  • Fixed issue with Cycles affecting policy costs.
  • Oligarchy now gains Virtue from constructing (or purchasing) Buildings.
  • Virtue gain is now modified by the Gold/Science/Culture/Faith rate for the game speed depending on the relevant Cycle, so it should be more compatible with mods that adjust one but not all (e.g. Historic speeds mods).
  • Re-incorporated Theocracy Power. This Power is only available when you established a Theocracy with my Sovereignty mod.

Update: 4 Mar, 2020 @ 10:06am

Update: 29 Feb, 2020 @ 9:47am

Update: 23 Feb, 2020 @ 2:04am

Update: 22 Feb, 2020 @ 8:10pm

Update: 22 Feb, 2020 @ 5:35pm

Update: 21 Feb, 2020 @ 8:12am

Update: 21 Feb, 2020 @ 4:50am