Starbound

Starbound

Starbound Weapon Overhaul Complete
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Update: 16 May, 2020 @ 5:11pm

Update: 10 May, 2020 @ 1:42pm

Removed some incomplete files left over in the mod. Existing melee weapons will no longer be overwritten by this mod.

Update: 10 Feb, 2020 @ 7:34pm

Enabled spawning of lever action rifles in loot and merchant tables. My bad.

Update: 4 Feb, 2020 @ 3:42pm

Fixed rare sawed off shotguns spawning as two-handed weapons. This will not fix existing guns, but newly spawned ones should function correctly.

Update: 18 Jan, 2020 @ 12:03am

New sound effects for machine guns, SMGs and bullpups. Old guns will keep their sound effects, but new guns will generate with the new effects.

Update: 16 Jan, 2020 @ 9:51pm

Fixed NPC versions of new weapons, and adjusted rapier hitbox.

Update: 16 Jan, 2020 @ 9:22am

Animation and aesthetics update plus minor balancing.

Update: 13 Jan, 2020 @ 8:50pm

Minor bugfixes, minor balancing

- The sniper rifle now deals more damage and uses more energy than the lever action rifle.
- The bullpup costs less energy on average than the assault rifle, to compensate for its lower damage.

Update: 13 Jan, 2020 @ 3:45pm

Fixed firerate for Machine Guns and Submachine Guns

Update: 13 Jan, 2020 @ 11:57am

Okay I ACTUALLY fixed the bug this time please don't bully me