Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 12 Jul, 2021 @ 12:12pm

- Fixed german convoys

Update: 12 Jul, 2021 @ 11:34am

v.2.1.3.0
- Fixed chat system, player now can know if someone trying to send him a message by radio
- Fixed players unable to FT even in captive state
- Players now can FT from other player's houses
- Fixed player couldn't purchase some buildings
- New militia recruits now won't shoot players in german uniform
- Fixed player loadout could change on other player connecting event
- Fixed multiple actions could be added to vehicles with saved loadouts
- German officers now should be able to shoot flares correctly
- Some improvements in Abdera
- Fixed bugged german reinforcements
- Added a hint to Liberation vehicles, that had no fuel indicator
- Now players can collect loot in any truck
- Fixed town couldn't become abandoned in some situations

Update: 11 Jul, 2021 @ 8:24am

v.2.1.2.0
- Finally fixed save data corrupting during the game
- Fixed race condition for QRF, when leader candidate could be killed during devirtualization process
- Fixed errors in QRF group code
- If your heavy tanks spotted, germans now sends heavy tanks for countering at least (instead of medium or light, that was non sense), usually with a plane.

Update: 10 Jul, 2021 @ 6:12pm

Update: 10 Jul, 2021 @ 8:56am

Update: 9 Jul, 2021 @ 8:00am

v.2.1.1.1
- Fixed saves
- Fixed german planes didn't see ground targets
- Germans now share info about known targets corectly

Update: 8 Jul, 2021 @ 5:41pm

2.1.1.0
- Number of player slots increased to 20
- No more lighting in abandoned towns
- You can't buy or sell houses in abandoned towns
- You can't manage the resistance account from abandoned towns
- Added dog barking ambient sound to abandoned towns
- Fixed multiple houses spawning
- Removed wind turbines sounds
- Now you spend xp points instead of influence to improve your abilities
- Fixed AI medic script
- Some map fixes

Update: 8 Jul, 2021 @ 11:24am

v.2.1.0.4
- Introduced moving speed coefficients, depending on unit's load

Update: 7 Jul, 2021 @ 5:38pm

v.2.1.0.3
- More realistic radio coverage

Update: 7 Jul, 2021 @ 2:49pm

v.2.1.0.2
- Fixed recoil for some vehicles
- Some map fixed
- Fixed test saves could become corrupted if "Capture Oreokastro" mission hasn't been completed
- Fixed 10 FG-42's were in a paradrop container instead of two
- Attempt to fix flipping Pz2