Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 22 Jul, 2021 @ 4:44am

v.2.2.2.0
- Owned base buildings now can be removed the same way as FOBs (the button in main menu).
- Build mode now uses another algorithm to detect empty space, using object't collision mesh. Now you can place buildings almost anywhere.
- Fixed stacked InventoryOpened EH, that led to game lags when opening inventories.
- Fixed respawn bugs, including no player's voice
- Fixed looting in trucks
- New mechanics to make Panzerfaust and Faustpatrones usable.
- Clean procedure now also removes all ground holders
- German headset now have ACE hearing protection
- Loot transfer now depends on items count and it's weight.
- All modern, or unwanted items now correctly replaced with proper ones on transfer.
- Reduced level for very loud sounds of german vehicles.
- Implemented temporary fix for lost recruits, recruit system overhaul is coming.
- Fixed very long artillery barrages on spotted resistance vehicles.
- Battlezones now removes if no german units left alive near it.

Update: 20 Jul, 2021 @ 11:50am

v.2.2.1.2
- Hotfix: fixed player's reveal system

Update: 20 Jul, 2021 @ 10:31am

v.2.2.1.1
- Fixed bug with camp respawns
- Added german air transport to reinforce island forces, 32 men every day until Gravia Airport is under german control
- Removed some missed airport lights

Update: 19 Jul, 2021 @ 8:31pm

v.2.2.1.0
- Building interaction mechanics was rewritten
- Now you can repair destroyed base buildings
- Implemented manpower mechanics - german reinforcements affected. OT_fnc_casualties now can show the manpower resource.
- Fixed bugs with german transport planes, which could stuck on a runway
- Stukas are more tough against AA gun explosives
- Various small fixed

Update: 17 Jul, 2021 @ 7:21am

v.2.2.0.2
- Fixed helmets missed on auto-looting
- Auto-looting time now depends on amount of items
- Enabling headlights now increases the detection radius x2
- Fixed errors in tank missions
- Fixed actions presented on destroyed vehicles
- Other various fixes

Update: 16 Jul, 2021 @ 12:03pm

v.2.2.0.1
- Added a mission option for enabling spawn tracker for AI recruits. Could be useful for lone players.
Enable it before starting a mission via Parameters button.

Update: 16 Jul, 2021 @ 5:31am

v.2.2.0.0
- Fixed heavy lags due to reveal script, the script is optimized
- Greatly improved base garrison AI
- IMproved vehicle crews under fire behaviour
- Added Sdkfz124 to artillery array
- Fixes for reinforcements scripts
- Fixed non-working ground support mission

Update: 14 Jul, 2021 @ 7:43am

v.2.1.5.1
- Fixed fast travel
- Added encoded radio messages
- Fixed active german planes number could exceed the pool maximum

Update: 13 Jul, 2021 @ 6:18pm

v.2.1.5.0
- Fixed errors in tank support mission, that could lead to bugged battles
- Fixed some QRF troops had simulation disabled
- Fixed error in swap function
- Fixed players were unable to put stuff in warehouse, if it was referred to abandoned town
- Fixed missed rewards for completing "Liberate Oreokastro" task
- Fixed german reinforcements could reinforce another base, instead of target one, that could lead to huge german garrisons on some objectives
- Loadouts now can't be saved in bicycles
- Removed cargo options from bicycles
- Improved german transport vehicles behaviour, including R71 bike
- Greatly improved reveal/spotting algorithm, implemented spotted info sharing betwen german units
- Now you can decrease town stability just by standing in it, if resistance units count is more than german ones
- Killing criminals now decreases stability in german contolled towns
- Spawned german units now automatically revealed for resistance at spawn
- Enemy base's restricted areas now correctly indicated it's radius
- Added an option to remove all placed trenches
- Introduced battle zones mechanics. Once you've been spotted, germans will track you in some area, which size depends on visibility factors. You will not be able to FT in or from this area. You need to evacuate from this zone being unspotted, or just to hide for several minutes. The orange marker indicates current the battle zone.

Update: 13 Jul, 2021 @ 2:01pm

v.2.1.4.0