Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 1 Dec, 2020 @ 4:55am

Update: 30 Nov, 2020 @ 12:21pm

1.1.7
- Added suport for Dual Arms mod
- Fixes for the reveal algorithm
- Fixed german tactical bombers and fighter missions
- If germans can't take a base for a long time (~20 min) they can call a second artillery barrage
- Fixed set owner function, which could cause static weapons to disappear

Update: 27 Nov, 2020 @ 10:18am

1.1.6
- Fixed medical system for AI recruits
- German artillery now has random delay before countering targets
- Units now correctly uses flashlights at nights
- Optimized event handlers, further network optimization
- Fixed an issue with AI units, which had no radio contact at game load, if they are in a vehicle
- Disabled radio chatter for other resistance units
- Fixed static MGs not being removed when its tower has beeen destroyed
- Fixed missed 3p sounds in coop games
- Fixed bugged column deveirtualization function, which could cause column vehicles to be destroyed
- Fixed function for automatically placing guns and mortars atbases
- Fixed vehicle troops not disembarking being under fire

Update: 25 Nov, 2020 @ 11:26am

1.1.5
- Spotting algorithm overhaul
- Engine script overhaul

Update: 20 Nov, 2020 @ 2:43pm

Fixed Enhanced movement rework dependency

Update: 20 Nov, 2020 @ 3:03am

1.1.4.1
- Fixed german reinforcements could come several times instead of one
- Fixed exploit that could happens when bigboss leaves the coop game
- Fixed germans having several models of MP-40
- Fixed missed 3p sounds for players
- Fixed "Looting to..." message
- Vehicles, destroyed at german bases, now removes from it garrison list, and won't be spawned again

Update: 3 Nov, 2020 @ 7:02am

- Fixed disappearing camps

Update: 31 Oct, 2020 @ 6:27am

Fixes for delivering system.

Update: 8 Oct, 2020 @ 7:34am

Fixed lockpicks in local stores

Update: 7 Oct, 2020 @ 1:01pm

Fixed civilian vehicles not spawned in towns