Arma 3
Overthrow WW2 (SP/COOP20)
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Update: 7 Oct, 2020 @ 1:01pm

Fixed civilian vehicles not spawned in towns

Update: 7 Oct, 2020 @ 12:20pm

Fixed vehicles not saved in Oreokastro

Update: 7 Oct, 2020 @ 7:48am

Fixed error in setmass script

Update: 27 Sep, 2020 @ 10:25am

1.1.4.0
Spawn system optimizing

Update: 22 Sep, 2020 @ 2:47am

1.1.3.2
Hotfix for text saves

Update: 21 Sep, 2020 @ 4:04am

1.1.3.1
Hotfixes

Update: 31 Aug, 2020 @ 1:41pm

Hotfix: removed bugged Arsenal option from ACE menus

Update: 26 Aug, 2020 @ 7:26am

1.1.3.0
- Dynamic simulation now dynamically enables for all unoccupied vehicles
- Optimized finddropzone function

Update: 23 Aug, 2020 @ 3:21pm

1.1.2.0
- Optimized StringReplace function, text saves are now performs faster
- Implemented a filter for players variables
- US radio vest transceiver power increased to issue orders to pilots more effectively
- Map was slightly changed to make heavy fighters to be able to take off from Abdera airstrip
- The submarine from Naval Legends mod now correctly spawns at Pyrgos Naval base
- Fixes for bombing and paradropping scripts

Update: 22 Aug, 2020 @ 3:09am

1.1.1.0
- Fixed paradrops for headless client
- Civs no longer fleeing after recruiting
- Civ recruits classes now replaced with resistance ones after the first promotion (to prevent experienced units to bail out from vehicles in fights)
- Gang classes replaced with the redfor ones, to prevent them from crawling during a fight
- Gangs are now equipped also with shotguns