Total War: WARHAMMER II

Total War: WARHAMMER II

Unit Caps for All - Landmarks of the Old World (Standalone) patch (Discontinued)
Showing 1-6 of 6 entries
Update: 23 Feb, 2020 @ 8:10am

[Technical] Extensive behind the scenes changes.
[Fix] Added missing Mounted Yeoman Archer cap to Montfort Fortress. Credit to LockTheReliquary for the report.

There are lots of changes behind the curtain, so there may be new errors.

Update: 18 Feb, 2020 @ 8:11pm

[Technical] Backend work.

Update: 11 Feb, 2020 @ 9:04pm

Update: [Technical] Lots of stuff behind the curtains to make my life easier in the future, and also to make it easier for people to make sense of my mod if in the future I decide to no longer support it. This technical stuff requires a lot of fiddling, and so will likely be ongoing for a while. Expect this message to reappear for some future updates.

Update: 28 Jan, 2020 @ 2:06am

Update: Added night goblin caps to Red Eye Mountain in Karak Ungor. Credit to LockTheReliquary for the report.

Update: 27 Jan, 2020 @ 1:01pm

Update: Turns out I missed a lot of stuff in the Landmarks mod (credit to LockTheReliquary for making me realise I'd missed something), so I've added a lot more unit caps to various buildings (something like double the number of entries). If I'm still missing stuff (quite possible), please direct me to specific buildings and what you think is missing from them.

Update: 24 Jan, 2020 @ 2:03am