Total War: WARHAMMER II

Total War: WARHAMMER II

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Unit Caps for All - Landmarks of the Old World (Standalone) patch (Discontinued)
   
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Tags: mod, Overhaul
File Size
Posted
Updated
125.209 KB
24 Jan, 2020 @ 2:03am
23 Feb, 2020 @ 8:10am
6 Change Notes ( view )

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Unit Caps for All - Landmarks of the Old World (Standalone) patch (Discontinued)

In 1 collection by Vacuity
Unit Caps for All
50 items
Description
The original mod this submod was made for is no longer available, however if I identify a clear successor to that mod, then I will update this submod to work with it accordingly.

Applies the same unit cap system from Unit Caps For All to the magnificent Landmarks of the Old World.

This submod supports the standalone version of Landmarks of the Old World.

Please see the original mod entries for both mods for full details on what these mods do.

Please report all bugs for high priority fixes. Please report typos for low priority fixes and balance issues for consideration.

For the submod supporting the Crynsos' unlocker-compatible version of Landmarks of the Old World: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1977467246
For the submod supporting the Mixu's unlocker-compatible version of Landmarks of the Old World: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1977467124
23 Comments
Vacuity  [author] 8 May, 2020 @ 5:54am 
No worries! Just glad you got it sorted and it wasn't a problem with my mod.
Free Luigi M. 8 May, 2020 @ 5:36am 
Yep, it now works. My bad. Must have been some lingering pack from some mod somehow causing problems.
Vacuity  [author] 8 May, 2020 @ 5:12am 
I hope it does. I'm at a bit of a loss what else to suggest at the moment. I'll have a think and see if anything pops into my head.
Free Luigi M. 8 May, 2020 @ 4:42am 
Yeah, I have tried those. Right now I just completely uninstalled and cleaned every residual files. Currently redownloading. We'll see if that changes anything.
Vacuity  [author] 8 May, 2020 @ 4:32am 
This might sound trite, but have you tried unsubscribing and resubscribing? Also cleaning out any old .pack files in your data folder as the client is effectively incapable of actually removing them? Frankly, CA's client is abysmal at handling mods and causes a lot of unnecessary problems.
Free Luigi M. 8 May, 2020 @ 4:19am 
Can't say, this is the first time I am trying this out.
Previously I was using the Crynsos' unlocker and the relative versions for it. Those were working fine.
Recently I removed the unlocker and switched to the standalone version.
Vacuity  [author] 8 May, 2020 @ 4:14am 
Hmm, I just tried adding the Community Adding Framework and the UI Modding Framework, and...
No difference.
I am unable to replicate the crash. I've checked that the version I'm using is the same as the one in the last update. Was the patch working for you previously? If so, when did it last work?
Free Luigi M. 8 May, 2020 @ 3:55am 
- Community Modding Framework
- UI Modding Framework
- Landmarks Of The Old World (Standalone)
- Unit Caps For All
- Unit Caps For All - Landmarks Of The Old World (Standalone) Patch

Crashes the game on startup.
Not sure how much lighter you can go.

Removing the patch makes everything work fine.
Adding 50 mods and removing the patch makes everything work fine.
I suspect it's the patch.
Vacuity  [author] 8 May, 2020 @ 3:35am 
Negative. I just tested with a minimal mod loadout, booted the game, and started a new ME campaign with Snikch. It was as smooth as a Hellpit Abomination's bottom.
Free Luigi M. 8 May, 2020 @ 3:21am 
As of now, this mod crashes the game on startup.