Thea 2: The Shattering

Thea 2: The Shattering

Animals of Thea
Showing 1-10 of 41 entries
< 1  2  3  4  5 >
Update: 24 May, 2023 @ 11:30pm

CHANGES
-

FIXES
Fixed the missing Bat01 model error.
Removed the item cargo references to my other mod Yarrr Be Pirates from predator fish, sea serpents and sharks.

NEW
Added compatibility for the new polar bear and rats animals.
Added compatibility for the new polar bear, black cat, ginger cat, dove, serpent and scarab pets.

Update: 15 Jul, 2022 @ 3:00am

CHANGES
Removed Basilisks, Griffins and Unicorns. They are now in the Monster Lairs mod.
Decreased amount of mushrooms pigs can gather to a maximum of 2 per turn.
Reduced the amount of gems the lizard can find to a max of 1 per turn.
Reduced the amount of honeycomb bees can produce to a max of 2 per turn.
Added compatibility with another of my mods so bees can't produce mead.

FIXES
Fixed one of the honeycomb item cargoes being empty.

NEW
-

Update: 8 Feb, 2022 @ 2:17pm

CHANGES
-

FIXES
Removed Dragon Bee Queen trait card (it shouldn't of been there).

NEW
-

Update: 6 Feb, 2022 @ 8:15pm

CHANGES
-

FIXES
-

NEW
A one time event for a pet chicken to grow up, keep a warrior and a magic user in your party too for this.
Added a new event that triggers after completing the Divine Quest allowing an animal chosen to transform like the vanilla chosen can.
This event will at the moment, only trigger if your chosen is a bee.
I recommend if your chosen is a bee then when the vanilla chosen divine quest event triggers that you skip transforming and wait for this custom one to occur instead.

Update: 27 Jan, 2022 @ 12:59am

CHANGES
The Lynx trait card has been changed to Nature.
All cancelled trades at the Beast Keeper Camp now exit and end the event (this is to prevent a game locking error).
Changed animal breeding events to prevent players from being able to obtain an unlimited amount of animals.
Giving a pet to be trained at the Beast Keeper camp now requires that a pet be unequipped like the growing events (also to help people who don't know about the show equipped items button).
The quokka has been renamed to the smiling rat.

FIXES
Fixed the new snake and spider racial icons not being used.
Fixed a potential game locking error at the Beast Keeper Camp.

NEW
Added a new nature trait card for a Queen Bee with a cost of 3.

Update: 11 Aug, 2021 @ 11:44am

CHANGES
Removed pet giving village events since the Beast Keeper exists now.
Buffed the HP given by the pet sheep from 1/1/1/ - 5/5/5/ to 3/3/3 - 15/15/15.

FIXES
Added the entries for the missing Scorpion03 image.

NEW
-

Update: 9 Aug, 2021 @ 4:48am

Forgot to remove a trait card for testing animals.

Update: 8 Aug, 2021 @ 8:16am

CHANGES
Gave the spider and snake racial skills new images to fit more in line with the new racials in this mod.

FIXES
-

NEW
Gave bats their own unique racial skill.
Gave bears their own unique racial skill.
Gave bees their own unique racial skill.
Gave boars their own unique racial skill.
Gave wolves their own unique racial skill.
Gave the spider bee queen its own racial skill.
Added all animal images from Custom Character Images.
Added a new basic food, honey. It is not used in any cooking recipes.

NOTES
Using this update will make your current saves unplayable. If you have a game in progress please download and use the previous version at Nexus Mods until your game is done.
www.nexusmods.com/thea2theshattering/mods/20

Update: 12 Jul, 2021 @ 4:38am

no change notes

Update: 12 Jul, 2021 @ 2:28am

CHANGES
Buffed the goats Increased Group Carry skill

FIXES
Maturing events should no longer trigger without the required animal not being level 10.

NEW
Added another Giant Scorpion artwork.
Add a rat race skill to the rats and cradle possums.
Added a new skill for rats to learn, diseased bite.
Added rat images from Custom Character Images.