Thea 2: The Shattering

Thea 2: The Shattering

Animals of Thea
Showing 11-20 of 41 entries
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Update: 27 Apr, 2021 @ 8:47am

CHANGES
Changed Spider Young event slightly so it won't occur quite as much.

FIXES
Fixed Scorpion lairs being called Basilisk Lairs.

NEW
Added giant centipedes to the ancient island and the darkness island.
They have a trait card and can be recruited at the Beast Keeper camp.
Summonable pets now all scale off of a stat when equipped to a character, though not animals ghosts and wraiths have been included for a sense of completeness.
The scaling isn't big or going to make them on par with characters but should make them that slight bit more useful.
Ghosts/Wraiths - mysticism, Goat/Bear/Boar - strength, Wolf/Spider - perception.
4 new events allowing young animals (young bear, young boar, young cradle possum and small armoured bear) to become their adult versions at level 10.

Update: 20 Feb, 2021 @ 11:28pm

FIXES
The pet lizard and pet pig now function properly. They must now be equipped to get mushrooms or gems.

CHANGES
Replaced the Pincer skill icon with a new more accurate looking one.
Changed the Add Mushroom and Add Gem skill icons to look a little fancier.

NEW
-

Update: 14 Nov, 2020 @ 12:38am

FIXES
Added the missing "Maybe something else." text when choosing not to recruit an animal introduced in this mod.
Fixed the "and and" in the Giant Crabs racial skill.
Other small spelling fixes.

CHANGES
Added raccoons and sheep to the veggie patch building.
Changed giant crab model from bears to sharks.
Pet lizards now gives 1-5 of its available gem type.
Lowered the minimum and maximum stun rate of the snakes Hyptnotize skill by 1.
Snakes now lower the dying chance of the equipped to character 1%.

NEW
Added griffons with 3 artworks, Beast Keeper options to recruit one, starting trait card at cost 5 (griffons are powerful) and as wandering enemies on the metalic island (dwarf island).

Update: 13 Sep, 2020 @ 10:01am

FIXES
Fixed the basilisk portraits not appearing.
Added missing pet training options for frogs, quokkas, bats and sheep.

CHANGES
-

NEW
-

Update: 5 Sep, 2020 @ 10:54am

FIXES
The quokkas regen skill is now properly called Quokka instead of Frog.
Removed Showing Off from the Scorpions skills since the skill is already in their racial skill.

CHANGES
Changed the farm pet card name from farm to domesticated.

NEW
Added a new unicorn artwork.
Added a pet bat obtainable via village event, trait card and beast keeper camp.
Added a pet sheep obtainable via village event, trait card and beast keeper camp.
Added an event allowing pet bats to grow up into bat characters with a rare chance for a striga bat.

Update: 31 Aug, 2020 @ 12:55am

FIXES
Fixed Giant Crabs picture being missing.

CHANGES
The crop field building in villages can now give you pet pigs and bison too.
Replaced the icon for the pet pig.
Added loot to the giant scorpion, basilisk and giant crab to obtain from fighting them.

NEW
Added pet Quokka. Obtainable from the farm arnimal trait card, beast keeper camp and village event.

Update: 25 Aug, 2020 @ 5:17am

HOTFIX
Replaced visual model with something more sizeable
Added artwork for the Giant crab (oops!)

Update: 25 Aug, 2020 @ 5:06am

FIXES
Fixed some spelling mistakes.

CHANGES
Renamed the reptilean trait card to the herpet trait card.

NEW
Added a pet frog with a basic self healing skill to the user.
Pet frogs are purchasable from the beast keeper camp.
Added a village event to get a pet frog.
Added Giant Crabs as enemies with spawnable lairs to the seas of Thea.
Added spawnable lairs for wild Basilisks on the Darkness biome.
Added spawnable lairs for wild Giant Scorpions on the Ancient Forest biome.
The Giant Crab is purchasable as a beast character at the beast keeper camp.
Added a trait card for starting with your own Giant Crab for 2 points.

Update: 8 Aug, 2020 @ 11:28am

FIXES
-

CHANGES
Replaced the new animal skill icons with new ones that better match the icons already in the game.

NEW
-

Update: 4 Jun, 2020 @ 6:03am

FIXES
Fixed new animals skills making them completely compatible with any events that transform characters.
Fixed spelling on the reptilian pets trait card and added the lizard to its description.

CHANGES
Beast Keeper camp still spawns after defeating the witch at Theodore's house but you now must go to the goblin lands (shadow or purple) before he will spawn.
Pets can now only be bought from the Beast Keeper once every 5 turns (sorry but some people were just spam purchasing pets and mass upgrading them all in one go).
Goat can now wear armour.
Minor changes to some of the animal characters stats to make them better match their skills.

NEW
The pet goat can now summon a weak goat into battle (it's on par with the pet boar).