Thea 2: The Shattering

Thea 2: The Shattering

Animals of Thea
Showing 31-40 of 41 entries
< 1  2  3  4  5 >
Update: 12 Mar, 2020 @ 1:53am

FIXES
-

CHANGES
Changed the chance script in the animal breeding events to popchance since a streamer recently got a huge amount of spiders recently.

NEW
-

Update: 11 Mar, 2020 @ 9:58pm

FIXES
-

CHANGES
Nerfed the chances for the Animal Breeding events a little as it seems they were triggering too often.

NEW
-

Update: 11 Mar, 2020 @ 10:13am

FIXES
Fixed the How Much Food event so it no longer affects EVERY rat in the village and so that only the regular Rat is chosen instead of Fat Rats and Possums.

CHANGES
-

NEW
-

Update: 11 Mar, 2020 @ 1:47am

FIXES
Fixed "How Much Food" event so no longer does EVERY rat turn into a Fat Rat.

CHANGES
All custom village events giving pets have been changed to ensure they have a better chance of being more spread out on when they trigger.

NEW
Added all the animal artwork for base game animals from my Custom Character Images mod.

Update: 4 Mar, 2020 @ 10:14am

FIXES
-

CHANGES
All custom village events now give T2 pets in pairs or T3 pets individually depending on the event.

NEW
Added Goblin Beast Master trait card - Magic - Cost 3
Added 2 new events - Animal Training.

Animal Training Details
By having an animal in the same group (village and/or expedition) as any Druid or Beast Master may have the new training events occur.
The animal to be trained is randomly chosen I'm afraid but it's ok, as the new sample images show you you get to see which animal will receive the training so you can pick the training option best for them.

Each training system offers four options with Intelligence being offered in both.
Beast Masters are hunters and train their animals physically offering training for Strength, Perception, Wits and Intelligence.
Druids are more magical in nature so train their animals mystical and magical aspects for Intelligence, Wisdom, Mysticism and Destiny.

Update: 25 Feb, 2020 @ 8:38am

FIXES
General spelling and grammar in a couple events.

CHANGES
Trait cards that gave the pet snake or bison have been reduced from advanced T2 to basic T1.
All village village events in this mod that give two pets give basic T1 pets while events giving only one pet give an advanced T2.
Traits cards have been slpit up into three neutral cards; Farm pets (bison and pig), nocturnal hunters (owl, fox and badger) and new pets (snake and raccoon).

NEW
Added pet Pig
Added village event to get pet pigs.

Update: 21 Feb, 2020 @ 12:29pm

FIXES
Added basic T1 level for pet snakes and bison so they start at leather instead of fur and scaled - Mod is now compatible with Lorska's Resource Overhaul mod.
Events and trait cards that gave pet snakes or bison have been reduced from advanced T2 to basic T1.

CHANGES
Increased the size of the newest Lynx artworks to better fill the character screen a bit.

NEW
Added another Giant Scorpion artwork.

Update: 19 Feb, 2020 @ 7:45am

FIXES
Forgot to add the new artworks to the Lynx, oops.

CHANGES
-

NEW
-

Update: 19 Feb, 2020 @ 7:38am

FIXES
-

CHANGES
Slightly reduced the perception bonus on the raccoon and fox.
Added some food cargo to the Lynx and Goat.

NEW
Added two more Lynx artworks.
Added a pet Bison.
Added village event for getting a pet Bison.
Added Giant Scorpion character and trait card.

Update: 11 Feb, 2020 @ 11:51am

FIXES
Grammar and spelling to events and trait cards.

CHANGES
-

NEW
-