Starbound

Starbound

Synergy: Lightweight RPG Class Mod
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Update: 6 Sep, 2020 @ 9:43pm

- Added Sentinel exclusive shield: "Protectorate Aegis". This shield is craftable once you have obtained the Sentinel augment. It is exceptionally strong, and can be upgraded to give the user Thorns and emit light.
- Sentinel damage output has been reduced by up to 10% overall.
- Added Ravager exclusive gun: "Generator Rifle". This rifle, although a little weaker than others, can be crafted immediately after obtaining the Ravager augment. Its regular shots restore energy, and its alternate ability "Discharge" slowly drains energy for a global damage boost.

Update: 23 May, 2020 @ 9:45pm

1.0.1

- Tooltips for Mending Rod now lists the correct, consistent value for how much it heals.
- Range of medic weapons now scale from 25 tiles to 35 tiles with ugprades.
- Clear energy cost has been reduced to 50 from 100.
- Refresh energy cost has been reduced from 125 to 100.
- Clear and Refresh take 33% less time to cast now.
- Rejuvenation spell and status effect has been changed to green to make it stand out more.
- Collecting higher tier synergies now retroactively unlocks all lower tiers of synergies and class weapons.
- Added a tier 1 medic weapon call "Rod of Resting," which can fully heal all targets INCLUDING npcs with the downside of having an extremely long (9 second) cast and being energy intensive (It functions like a vanilla zone rather than a weapon attack). Useful for healing pets, NPCs, and much higher health players. Not great for combat.
- Rejuvenation Rod and Mending Rod recolored to make them more distinct.

Update: 2 Feb, 2020 @ 9:35pm

1.0.0

Released!