Arma 3
BMFactions 2.0
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Update: 11 Jan, 2021 @ 1:37am

* VERSION 2.0 UPDATE *
Arma 3 Aegis now required ( contains mostly vanilla reskins and weapons from the pre-alpha )
+ Added new Corporate Mercenary Force faction

+ Black Mesa Low Security uniforms updated to be more inline with HL1

+ Updated description and pics

+ Slight loadout changes, mostly just extra med-packs and less grenades. class's, weapons, and ammo remain unchanged

- HECU voice mods no longer required but moved to recommended section in description for those wishing to keep mod count down.

Update: 1 Apr, 2020 @ 12:09am

*CUP Vehicles now needed to run this mod*

NOW WORKS IN ZEUS!!!!!!!!!

added
+all factions now work in zeus, however you still need to go into the game master module (zeus) and allow unofficial addons
+ Pilot unit for H.E.C.U. and Black Ops
+ for all H.E.C.U sub factions; M1A1 abrams, M2A2 bradley, LAV-25, MV-22 osprey, AH-64 apache, AV-8 harrier, HMMWV's, MTVR's, Reaper drone and Turrets
+ Black Ops HD; MH-60 black hawk, MH-6 little bird, AH-6 little bird, AH-64 apache, AV-8 harier and C.I.A. Reaper drone
+ new units/ "loadout" tweaks for Black Ops HD

removed
- Black Ops SD

Update: 23 Mar, 2020 @ 2:05am

*HECU Marine Pack and Black Mesa HECU Voice Mod now needed to run this mod, though I suck at scripting and wasn't able to get the voice mod implemented in so you'll need to do it manually for now *

added
+ hazardous environment combat unit Lambda Brigade sub faction
+ new units/ "loadout" tweaks for HECU and HECU HD
+ all HECU subfactions now have proper PASGT vests
+ Black Mesa Security upgraded to Black Mesa Security Force
+ added low level, high level, and tactical response security units/ teams
+ faction pics updated to match

Update: 5 Feb, 2020 @ 12:53pm

fixed: updated config, patchs should now be visable and placeable

Update: 4 Feb, 2020 @ 9:44pm

DHI Uniforms and Equipment mod now required!!

added: more H.E.C.U. units

added: H.E.C.U. Heavy Squad

added: HD DHI versions of H.E.C.U and Black ops factions

fixed: tweaked a couple loadouts to be more accurate to half life 1



Update: 3 Feb, 2020 @ 7:24pm