Barotrauma

Barotrauma

Thalassophobia Gamma
Showing 91-100 of 226 entries
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Update: 10 Aug, 2020 @ 9:44am

fixed the glow's levelobjects appearing in place of the normal objects, which should finally mean no parts of the glow should generate naturally at all.

Update: 9 Aug, 2020 @ 3:29pm

Minor polish (as in touch-ups, not the nationality):
rad suit has been touched up to look more on-par with the art overhaul diving suit
the bowling ball doesn't have its contained indicator showing anymore (good thing)
some other shit i can't remember

Update: 9 Aug, 2020 @ 11:19am

Stability fixes (because people apparently play this mod):
>disabled mime event because of NPC problems
>switched out UES npc for the time being for same reason
>removed ropeguns accidentally being purchasable in campaign
>set radioactive mine commonness to zero since location overhaul is a ways away
>removed cartel since it was unused
>removed a ton of unfinished items (sprinklers, various gas/laser ammos, explosive vests) from being purchased.

Update: 7 Aug, 2020 @ 8:55pm

Added bowling balls.

Update: 5 Aug, 2020 @ 4:57pm

more clown shit for testing

Update: 4 Aug, 2020 @ 1:08pm

Various clown items have their art done now.

Update: 3 Aug, 2020 @ 9:39pm

an update or something ...?????

Update: 29 Jul, 2020 @ 8:09pm

husk costumes

Update: 27 Jul, 2020 @ 8:28pm

plastic surgery for thalami

Update: 26 Jul, 2020 @ 10:31pm