RimWorld

RimWorld

Weapon Tech
Showing 11-20 of 33 entries
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Update: 11 Aug, 2023 @ 2:53am

Update 11a - 1.10.0.1

Fixed Universal Rifle's unfinished description.
Replaced Composite Plate Carrier's -0.2 RangedCooldownFactor with 15 CarryingCapacity when playing without Biotech.
Patched various research dependencies for the various types of grenades, mortars, and IED's.

Update: 4 Aug, 2023 @ 1:11am

Update 11 - 1.10.0.0

Updated sprite for Revolver, Semi-Automatic Pistol, Automatic Shotgun, Gauss Sniper, Large Revolver, Service Pistol, Urban Pistol, Machine Pistol, Cheap Submachine Gun, Tactical Submachine Gun, Security PDW, Polymer Submachine Gun, Service Carbine, Modernised Rugged Assault Rifle, Service Rifle, Clarion Rifle, Modernised Clarion Rifle, Polymer Rifle, Modernised Battle Rifle, Polymer LMG, Infantry Automatic Rifle, Vintage LMG, Vintage GPMG, GPMG, Recon Rifle, Rugged Marksman Rifle, Rugged Specialist Rifle, Anti-Materiel Rifle, Ancient Lever-Action Rifle, Personalised Security PDW, Ancient Hybrid Rifle, Ancient Export LMG, and Ancient Gauss Rifle.
Updated description for Compact LMG, Modular LMG, Personalised Security PDW, Ancient Turret Rifle, Ancient Lever-Action Rifle, Ancient Rugged Assault Rifle, Ancient Prototype Rifle, Special Operations Rifle.
Added centipede specific minigun
Added -0.2 RangedCooldownFactor multiplier bonus to Composite Plate Carrier.
Removed 15 CarryingCapacity bonus from Composite Plate Carrier.
Decreased all submachine guns' RangedWeapon_Cooldown by 0.3.
Decreased all submachine guns' range by 2.
Decreased all pistols' RangedWeapon_Cooldown by 0.2.
Decreased all pistol calibre cartridges' damageAmountBase by 2.
Decreased Civil Submachine Gun's burstShotCount by 1.
Increased all holographic/reflex equipped weapons' warmupTime by 0.1.
Increased all targeting sight equipped weapons' warmupTime by 0.2.
Increased Modernised Lever-Action Rifle's RangedWeapon_Cooldown by 0.1.
Increased Gatling Turret's ticksBetweenBurstShots to 13.
Fixed Modernised Police Submachine Gun missing the generateCommonality tag.
Renamed "Polymer" weapons to "Universal".
Renamed "Modular LMG" to "Commercial LMG"
Renamed "Ancient Export LMG" to "Ancient LMG"

(Ideology) Added "Manual Loading/Self Loading" and "Intermediate/Full Power" weapon preferences.
(Biotech) Grenade Launchers research topic is now a prerequisite for Tox Gas.

Update: 5 May, 2023 @ 3:31pm

Update 10j - 1.9.0.10

Updated sprite for Matchlock Pistol, Matchlock Arquebus, Double-Barrelled Shotgun, Breech-Loading Rifle, Revolver, Lever-Action Rifle, Submachine Gun, Assault Rifle, Battle Rifle, Light Machine Gun, Bolt-Action Pistol, Service Pistol, Machine Pistol, Sawn-Off Shotgun, Lever-Action Shotgun, Large Lever-Action, Modernised Lever-Action Rifle, Civil Rifle, Modernised Battle Rifle, Breech-loading Sniper Rifle, and Lever-Action Sniper Rifle.
Fixed Modernised Lever-Action Rifle using wrong soundCast.
Fixed Rugged Shotgun description not showing cartridge type.
Increased Hunting Shotgun's MarketValue by 40
Renamed "Hunting Shotgun" to "Sporting Shotgun".
Added Stubby Lever-Action Rifle.

Update: 15 Mar, 2023 @ 1:07pm

Update 10i - 1.9.0.9

Updated sprite for Self-Loading Rifle.
Fixed all weapons being craftable at the Fabrication Bench.

Update: 26 Feb, 2023 @ 2:17pm

Update 10h - 1.9.0.8

Updated description of Anti-Materiel Rifle and Vintage Prototype Rifle.
Updated sprite for Self-Loading Rifle, Double-Barrelled Shotgun, Police Submachine Gun, Modernised Police Submachine Gun, Police Carbine, Modernised Police Carbine, Compact Light Machine Gun, and Assassin's Rifle.
Updated Katana's damage and cooldown values.
Increased penetration values of pistol calibres.
Increased Security PDW's armour penetration by 0.02
Decreased Lever-Action Shotgun's touch accuracy by 0.02.
Decreased Security PDW's commonality.
Decreased Rugged Assault Rifle's WorkToMake by 1000.
Decreased Vintage Prototype Rifle's generateCommonality by 0.09.
Renamed Vintage Prototype Rifle to Ancient Prototype Rifle.
Added Hunting Shotgun.
Added Police Rifle.

Update: 17 Jan, 2023 @ 1:11am

Update 10g - 1.9.0.7

Updated Sporting Rifle's description.
Fixed Rugged Specialist Rifle generateCommonality.

Update: 16 Jan, 2023 @ 4:06pm

Update 10f - 1.9.0.6

Updated "Shot_Suppressed" soundCast.
Fixed Personalised Security PDW incorrectly having muzzle flash.
Fixed suppressed weapons incorrectly having a soundCastTail.
Added hunting stealth bonus for suppressed weapons.
Added Rugged Specialist Rifle.

Update: 16 Jan, 2023 @ 9:43am

Update 10e - 1.9.0.5

Updated sprite for Matchlock Arquebus, Double-Barrelled Shotgun, Pump-Action Shotgun, Cheap Submachine Gun, Sawn-Off Shotgun, Lever-Action Shotgun, Semi-Automatic Shotgun, Rugged Carbine, Rugged Assault Rifle, Modernised Rugged Assault Rifle, Modernised Battle Rifle, Rugged LMG, Rugged Marksman Rifle, Antique Double-Barrelled Shotgun, Gold-Plated Rugged Assault Rifle.
Updated description for Special Operations Rifle.
Reduced Antique Double-Barrelled Shotgun range by 1.
Reduced Semi-Automatic Shotgun warmup by 0.2.
Increased Double-Barrelled Shotgun ticksBetweenBurstShots by 10.
Increased Double-Barrelled Shotgun range by 1.
Increased Lever-Action Shotgun range by 2.
Increased Antique Double-Barrelled Shotgun range by 1.
Increased Antique Double-Barrelled Shotgun ticksBetweenBurstShots by 20.
Renamed "Antique" weapons to "Ancient".
Renamed "Semi-Automatic Shotgun" to "Police Shotgun".
Removed obsolete Combat Training Patch.
Fixed GPMG & Vintage GPMG labels being full length.
Fixed incorrect vintage GPMG description.
Added Tactical Submachine Gun.
Added Recoilless Submachine Gun.
Added Rugged Shotgun.
Added Civil Submachine Gun.
Added Ancient Experimental Rifle.
Added Ancient Rugged Assault Rifle.
Added Ancient Hybrid Rifle.
Added Ancient Export LMG.

Update: 7 Jan, 2023 @ 7:06am

Update 10d - 1.9.0.4

Updated sprite for Battle Rifle.
Fixed broken patches.
Remembered why I got tired of modding.

Update: 5 Jan, 2023 @ 2:14pm

Update 10c - 1.9.0.3

Updated version compatibility.
Updated sprites for the Gauss Pistol, Modernised Rugged Assault Rifle, Checkpoint Rifle, & Assassin's Carbine.
Updated the Breech-Loading Rifle's description.
Fixed Molotov only showing up in Crafting Spot.
Removed Firefoam shells from fuse research.