Space Engineers

Space Engineers

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Update: 29 Oct, 2021 @ 10:22am

something spooky

Update: 18 Oct, 2021 @ 7:00am

Update: Added the "Tetra" interior light.. and matching defense laser. It will only target chars and projectiles, 100m range.

Update: 16 Oct, 2021 @ 8:12am

fixed small grid gimbals having red box / not working

Update: 15 Oct, 2021 @ 10:15am

Update:
-Nerfed T1 PDX/Gimbal how many projectiles per second it can hit. Averages 2 per second while shooting.
-Buffed T1 damage vs projectile. These changes should solidify it's position as a torp killer, but will be easily overwhelmed by large numbers of missiles. Use PDT take out swarms.
-Added gantry variant of the Slinger and Slinger 45 degree. These are the same turrets with the interior flipped for when mounted on bottom of ship.

Update: 10 Oct, 2021 @ 1:57pm

Update:
-Added Fixed T3 laser.
-Increased shield modifier for lasers from 5 to 10.
-Increased heating on most lasers so that they overheat with 1 minute of continuous fire (this nerf affected Gladius the most). Overload is a 1-shot deal on any of them.

Update: 4 Oct, 2021 @ 7:47pm

Update:
-scaled texture on the new armors.
-added 2 more (16 total now).
-fixed the mirroring
-added damage modifiers to them
-enabled overload on T2PDX
-Scaled 150mm explosion from 0.8 to 0.6. the sparks are still kinda big might have to play with that some more.

Update: 3 Oct, 2021 @ 2:47pm

-Round 1 of fixed laser revamp is out. Includes T2 power supply and 14 armor slopes.
You guys will like these armor parts, they work in lots of areas.
-Fixed laser has tracking and 3º of gimbal aiming, similar to Tiger cannon. But you can always turn that off fire it manually of course.
-Small grid is still the same same as the large grid, sorry for being lazy about it I WILL show small grid some love soon.
-Turned T1 projectile damage back down a little. This is likely to keep changing as I try to dial it in.
-Gimbals home position to straight ahead instead of 45º

Update: 27 Sep, 2021 @ 6:51pm

Update:
Gimbals visual tweaks, fixed armor skin on T1's.
Gimbals and T1 PDX slight buff to track speed
T1 buff to projectile damage. These should be better against torpedo now, PDT for swarmers.

Update: 25 Sep, 2021 @ 11:16am

fixed PDT backwards placement and LOD

Update: 22 Sep, 2021 @ 5:23pm

Updated Gladius - cosmetic model changes
Reduced inventory space of 30mm gatlings