Space Engineers

Space Engineers

MA WeaponCore Weapons
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Update: 18 Sep, 2021 @ 6:08am

-Adjusted targeting settings of several lasers to improve accuracy and tracking while turning
-reduced PDT damage because it was too effective with these changes
-Reworked Gladius EMP secondary weapon, should be a lot better about firing only when it should.

Update: 12 Sep, 2021 @ 6:03pm

-turned down teh EMP shield damage, I had an extra zero in there. bloops.

Update: 10 Sep, 2021 @ 12:19pm

-Changes to Gladius aiming to make it less laggy
-Lowered PCU of gatlings a little
-buffed EMP vs. shield. Also it requires more energy to shoot.
-probably 10 other things i forgot

Update: 24 Aug, 2021 @ 3:29pm

Fixed ammo filter icon for the meatball, it shows 30mm ammo now.

Update: 5 Jul, 2021 @ 8:08am

T2 sounds added to fixed laser as well

Update: 5 Jul, 2021 @ 8:02am

Update:
New sounds by Mike_Dude!
-New audio effect + distant sounds for Slingers, Tigers, PDT, and T2 lasers
-Some minor volume tweaks
-Removed Tiger from Slinger block build grouping, was not working out
-Updated descriptions for nearly everything
-PDT range buff from 500m to 750m

Update: 2 Jul, 2021 @ 1:19pm

Update:
-Gatlings (all blister turrets and meatball)
-Ammo changed from SE 25mm to MA 30mm, same that the 30mm Tiger uses.
-Range buff from 1000 to 1250m
-ROF reduced to 720, 1 barrel at a time. Less than half the bullets in the air.
-peak DPS went from 600 to 1600.
-Adjusted heating and reload times. They only get a few volleys off before overheat.
-Updated barrels visuals and also better LOD's.
-Sounds use gatling instead of interior turret sounds until I get 30mm custom sound made.
-Removed ROF adjustment from tigers.
-Removed overheat slowdown from tigers.

Update: 6 Jun, 2021 @ 11:39am

Fixed possible incorrect falloff damage on the gatling ammo, it should not be using falloff damage.

Update: 23 May, 2021 @ 7:02pm

small update, tigers should be able to take advantage of new WC lead indicator feature. Look for "Target Lead Group" in tiger control panel and set them to a number. You can set different fixed weapons to different groups for a different lead indicator. It will display whenever the lead is far enough away from the target itself.

Update: 17 May, 2021 @ 4:03pm

Update: Tweaked Slinger config to fix an animation delay. This change will likely be invisible until the next WC update, but basically the ROF you were getting was much less than 60. After the update you will notice significantly increased rate of fire, and actually getting the advertised DPS.