Noita
Midas Suite
Showing 1-8 of 8 entries
Update: 5 Apr, 2021 @ 10:14pm

Increased blood emitted modifier for Golden Blood from 2.0 to 4.0, so it's more worth getting now. 4.0 is what the game uses for Bleed Oil and Bleed Slime, so it's actually more in line with that now.

Update: 16 Oct, 2020 @ 10:25pm

Balancing pass, making it marginally more balanced.

Touch of Midas, in particular, has 1/10 the uses, and several spells got a bit more expensive in gold or mana costs. Gold trail now outputs the bare minimum amount of gold.

Update: 6 Sep, 2020 @ 6:05am

Should have removed preview images from upload, removed periods from spell descriptions in-line with the base game.

Update: 18 Aug, 2020 @ 4:36am

Added "Golden Blood" perk.

Update: 5 Aug, 2020 @ 5:28am

Tweaked some values and changed Workshop preview image.

Update: 5 Aug, 2020 @ 4:47am

Completely revamped Touch of Midas so it acts more like Chainsaw.

It now has a low mana cost, fast fire rate, much shorter radius, and, the biggest change, now no longer hurts entities. On the up side, this means you can now use it completely safely to transmute things around you at touch range, but on the down side you can now no longer use it to turn enemies into gold. (You can still use the vanilla spell Touch of Gold for all your enemy-transmuting needs.)

Update: 20 Mar, 2020 @ 10:01pm

Changed preview image for another one, excluded preview images from uploading.

Update: 20 Mar, 2020 @ 8:02pm

First upload.