Tales of Maj'Eyal

Tales of Maj'Eyal

ZOmnibus Addon Pack
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Update: 8 Dec, 2020 @ 5:49pm

Feature release 17.2.1:

Passive Cooldowns:

  • Internal structural changes to improve detection of talents with passive cooldown triggers, and to make it easier for addon developers to hook into our infrastructure. Should be no visible change in functionality.

Go to Landmark:
  • New action "Change landmark name" on the Landmarks dialog and the right-click map menu.
  • New right-click map menu action "Mark as explored" to tell auto-explore not to return to unopened doors (undead pits in Dreadfell, for instance).

Enhanced Object Compare:
  • Small typo in comparison text for inscriptions. No change in functionality.

Update: 5 Dec, 2020 @ 11:12am

Feature release 17.2.0:

Enhanced Object Compare:

  • Equipment worn/wielded by any party member with an accessible inventory is now included in the <ctrl>-compare candidate list. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Enhanced Wield Replace:
  • Use replacement candidate dialogs as necessary with any party member with an accessible inventory. This includes Alchemists' golem, Writhing Ones' worm that walks and Annihilators' mecharachnid, plus (we hope) any sidekicks added by addons or future DLCs.

Talent Point Planner:
  • Preliminary support for using the planner dialog with any party member that gains talent points on levelup. This includes Alchemists' golem and Writhing Ones' worm that walks, plus (we hope) any sidekicks added by addons or future DLCs.

Update: 28 Nov, 2020 @ 3:21pm

Bugfix release 17.1.6:

Opt-in Adventurers Parties:

  • Fix errors in handling game options in Game Options menu.

Update: 19 Nov, 2020 @ 7:33pm

Release 17.1.5:

Reflected Golem:

  • Update internal implementation for compatibility with shimmers and the Mirror Image Rune.

Talent Point Planner:
  • Fix handling of 1.7's new Lich evolution.

Update: 16 Nov, 2020 @ 5:25pm

Release 17.1.4:

Talent Point Planner:

  • Fix detection of the Corruption/Hexes tree.
  • New toggle "Show all sources" on the planner dialog, allowing you to select from all supported talent sources, including those that the planner cannot confirm you've seen. Note that this will likely include sources that are inaccessible to the current character and may include sources you don't know how to obtain; use at your own risk.

Update: 3 Nov, 2020 @ 6:25pm

Bugfix release 17.1.3:

Semi-Roguelike Mode:

  • Fix localization bug in our changes to the character creation dialog.

Don't Summon While Meditating:
  • Avoid breaking deep wizardry in Mummified Egg-sac of Ungolë's activation.

Update: 1 Nov, 2020 @ 4:23pm

Bugfix release 17.1.2:

Enhanced Object Compare:

  • Accommodate changes to blink rune from 1.7.

Update: 31 Oct, 2020 @ 12:42pm

Bugfix release 17.1.1:

Talent Point Planner:

  • Fix handling of the Fallen evolution.

Update: 30 Oct, 2020 @ 6:32pm

Bugfix release 17.1.0:

Pragmatic Heroism:

  • Fix display of combined life bar.

Talent Point Planner:
  • The planner dialog at character creation provided by the "[ZOmnibus] | Open talent point planner on character creation" game option should continue to the regular levelup dialog if the player skips the planner dialog by pressing <Escape>, as it does when pressing the "Cancel" button.

Semi-Roguelike Mode:
  • Fix option header in the Game Options dialog.

Opt-in Adventurers Parties:
  • Fix internal error in coordinating with new combined [ZOmnibus] game options tab.

Update: 29 Oct, 2020 @ 6:28pm

Release 17.0.0:


(NOTE: As of release 17.0.0 of ZOmnibus, you should no longer use any of the above-listed addons together with ZOmnibus. You will get a warning in the character creation dialog if you try to create a character with any of these addons enabled with ZOmnibus.)

Notes to Self:
  • Add a confirmation dialog to the "Delete note" action.
  • New game option "[ZOmnibus] | Show character notes at start", which is pretty much exactly what it says on the proverbial tin.
  • Add preliminary integration with the v1.7 game engine's localization support.

Go to Landmark:
  • Add demon statues from the Ashes of Urh'Rok DLC as recognized landmarks.
  • Add preliminary integration with the v1.7 game engine's localization support.

Passive Cooldowns:
  • Add a passive cooldown tracker for the Phantasmal Shield talent.
  • Add preliminary integration with the v1.7 game engine's localization support.

Item Notes:
  • Also show the "!" note marker in the store dialog inventory.
  • Add preliminary integration with the v1.7 game engine's localization support.

Juggle Hotkeys on Unwield:
  • Internal modifications for compatibility with Annotated Charm Hotkeys[http//Annotated+Charm+Hotkeys].
  • Add preliminary integration with the v1.7 game engine's localization support.

"Save" Talent/Stat Points:
  • Small fixes to levelup dialog layout.
  • Add preliminary integration with the v1.7 game engine's localization support.

Enhanced Object Compare:
  • Adapt to changed runes and infusions in 1.7.
  • Add preliminary integration with the v1.7 game engine's localization support.

Talent Point Planner:
  • New game option "[ZOmnibus] | Open talent point planner on character creation" which opens a planner dialog before the initial levelup dialog during character creation.
  • Add support for Corruption/Hexes tree from the Fall of Zigur quest.
  • Don't filter out "hidden" talents like Exotic Weapon Mastery if they have been exposed to the player.
  • Replace old-style Lichform handling with support for 1.7's new Lich race evolution.
  • Add support for 1.7's new High Thaumaturgist and Fallen class evolutions.
  • Adjust for changes in the Adept prodigy.
  • Add preliminary integration with the v1.7 game engine's localization support.

Alternate Zones Option:
  • Properly support zones defined by addons with alternate forms.
  • Sort zones by name in the option dialog for easier use.
  • Add preliminary integration with the v1.7 game engine's localization support.

Prodigious Progress:
  • Incorporate prodigy requirement changes from v1.7.
  • Add preliminary integration with the v1.7 game engine's localization support.

Pragmatic Heroism:
  • Game option "[ZOmnibus] | Combined life bar" now defaults to enabled, since the Minimalist UI's default life bar now behaves almost identically.
  • Add preliminary integration with the v1.7 game engine's localization support.