Garry's Mod

Garry's Mod

Ground Control Redux
Showing 21-30 of 35 entries
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Update: 10 Apr, 2020 @ 2:21pm

~ Fix a spawn in Blackbrook Asylum

Update: 10 Apr, 2020 @ 12:14pm

+ Support for Khris' M4A4
+ Added a hook to enforce a min cap on how much your sensitivity can be reduced by, using high power scopes or lots of heavy attachments should be more bearable for people with low sensitivity to begin with

~ Fix Khris' MP5A5 not loading properly
~ Fix GUI breaking when weapons happen to be missing attachments due to uninstalled dependencies (mainly Khris' M98B at this point)
~ Proper attachment prices for Khris' SWEPs

- Removed the experimental-no-aim-sens-reduction L115

Update: 9 Apr, 2020 @ 8:20pm

+ Lots of new weapons supported from Khris' pack
(Gamemode will no longer crash if you load it without some weapons, so now the PKP, m79, skorpion and glock 18 are now optional, as well as the stuff in the extra CW 2.0 pack)
+ Map support added for nt_isolation, gm_blackbrook_asylum, dm_zavod_yantar (night)
+ Offlimits areas restored for the vanilla assault maps
+ Death sounds
+ Overrode the grenades with ones using different physics meshes

~ Fix a bug in the debris cleaner where it would try to access the physics mesh of props that didn't have one
~ Tweaked the L115 to allow ammo and suppressor mods, also removed the aim sens override as an experiment
~ Reduced in-air recoil/spread multipliers by a factor of 4

Update: 2 Apr, 2020 @ 8:50pm

None Provided

Update: 2 Apr, 2020 @ 8:46pm

None Provided

Update: 1 Apr, 2020 @ 7:52pm

~ Fix wave spawning bug in Urban Warfare gamemode

Update: 29 Mar, 2020 @ 10:38pm

+ Added 2 new voice sets to Ghetto Drug Bust (Franklin/Trevor)

~ Fixes for reading player armor
~ Fix for the gc_gametype_maplist console command

- Removed old ghetto drug bust voices

Update: 29 Mar, 2020 @ 10:31am

None Provided

Update: 28 Mar, 2020 @ 10:13pm

~ Fix damage processing for teams with no armor, i.e. ghetto drug bust

Update: 28 Mar, 2020 @ 8:58pm

Temporary fixes while I figure out the convar bug - a bunch of values were nil for clients.