Rivals of Aether

Rivals of Aether

Nade
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Update: 13 Sep, 2020 @ 11:41pm

v1.16.1
FIXES
- removed oversight allowing grenade fair to execute second hit without hitting

BALANCES
Pistol Utilt
- adjusted main hitbox size to more reliably hit opponents

Pistol Fspecial
- window 8 frames 14 -> 24

Grenade Jab
- hit 1 endlag cancellable on frame 10 -> 5
- hit 2 endlag cancellable on frame 10 -> 6

Grenade Dair
- landing damage 14 -> 10
- landing hitbox size adjusted

Grenade UStrong
- removed launcher hitboxes

Update: 13 Sep, 2020 @ 1:12am

1.16
ADDITIONS
-Made pistol dair gunshot animation slightly flashier
-Changed all gunshot sound effects to play on hit rather than after hitpause

FIXES
-Changed the logic for aerial grenade trap destruction animaiton to not use a hitbox to avoid possible complications
-Fixed pistol Utilt sometimes playing gunshot sound every frame when hitting opponents with small hurtboxes
-Grenade Uspecial no longer displays Nade holding a grenade for a few frames during the endlag
-Fixed oversight allowing grenade to be shot out of the air during jumpsquat and parry stun

BALANCES
Pistol Bair
-all hitbox lifetimes 4 -> 2
-window 2 frames 8 -> 4

Pistol Fair
-all hitbox lifetimes 3 -> 2

Pistol Dair
-hitbox lifetime 6 -> 3
-window 2 frames 6 -> 4

Pistol Jab
-hit 2 hibox lifetime 6 -> 2
-window 5 frames 7 -> 3
-hit 3 hitbox lifetime 4 -> 3
-hit 1 endlag cancellable on frame 4 -> 3
-hit 2 endlag cancellable on frame 7 -> 5

Pistol Dtilt
-hitbox lifetime 5 -> 2
-window 2 frames 5 -> 3


Pistol Utilt
-startup 11 -> 6 -> 7 -> 8
-launcher hitbox creation frame 6 -> 3 -> 5
-launcher hitbox lifetime 4 -> 2
-launcher hitbox hitflipper: 4
-main hitbox lifetime 5 -> 2
-window 2 frames 5 -> 3

Pistol Ftilt
-startup 8 -> 5
-hit 2 hitbox lifetime 3 -> 2

Fstrong
-side hitbox lifetime 8 -> 4
-window 3 frames 8 -> 4

Pistol Ustrong
-hit 1 and hit 2 hitbox lifetime 3 -> 2

Pistol Fspecial
-grounded gunshot 3 hitbox lifetime 4 -> 2

Grenade Bair
-initial sour and sweet hitbox lifetime 4 -> 2
-lingering hitbox creation frame 4 -> 2
-window 2 frames 12 -> 2
-angle flipper for explosions is now 3

Grenade Fair
-hit 1 hitbox lifetime 4 -> 2
-window 2 frames 5 -> 3
-adjusted hit 2 hitbox

Grenade Uair
-all hitbox lifetimes 4 -> 2
-window 2 frames 4 -> 3

Grenade Nair
-forward and backward hitbox lifetimes 4 -> 2
-backward lingering hitbox creation frame 4 -> 2
-window 2 frames 4 -> 3
-window 5 frames 8 -> 6

Grenade Utilt:
-startup 9 -> 10 -> 11
-top hitbox angle 105 -> 85
-all hitbox lifetimes 4 -> 2
-secondary hitbox creation frames 4 -> 2
-window 2 frames 8 -> 4

Grenade Dtilt:
-all hitbox lifetimes 4 -> 2
-window 2 and 5 frames 4 -> 3

Grenade Ftilt
-angle flipper for explosions is now 3
-sweetspot hitbox lifetime 4 -> 2

Grenade Jab
-jab 3 lower hitbox lifetime 6 -> 3
-hit 1 endlag cancellable on frame 4 -> 10
-hit 2 endlag cancellable on frame 6 -> 10

Grenade Ustrong
-hitbox reduced in size
-sour hitbox added above main hitbox
-kb 9
-kb adj .9
-damage 12
-adjusted animation timing


-Directional pistol specials can now be used while the grenade is still in the air without having to shoot the grenade first.
This means the joypad must now be in the neutral position to be able to shoot the grenade
-Full hitstun is now taken when being hit by own grenades

Update: 5 Aug, 2020 @ 6:30pm

v1.15
FIXES
-headbutt hitbox on pistol fspecial no longer lingers after cancelling the attack

BALANCES
grenade dair:
-can now do any action during bounce window except another dair
-move cooldown on hit 30 -> 60

grenade dattack
-lower hitbox damage 10 -> 14

pistol fspecial
-can only jump cancel pistol fspecial on hit

pistol dattack
-leg hitbox lifetime 6 -> 10
-active window vsp 7 -> 6
-endlag window custom friction 0.2 -> 0.3

-dacut can only be executed on hit

Update: 22 Jul, 2020 @ 11:44pm

v1.14b

accidental reupload

Update: 22 Jul, 2020 @ 11:40pm

v1.14b
HOTFIXES
-solved issue allowing nade to move during intro and turn invisible when respawning by blowing up a trap

BALANCES
grenade dattack
- kb 6 -> 7
- kb scaling .45 -> .65

Update: 21 Jul, 2020 @ 10:03pm

v1.14a
HOTFIXES
-removed some poorly named backup attack scripts taking priority
-fixed some swipe sounds not playing with specials

Update: 20 Jul, 2020 @ 6:25pm

1.14
FIXES
-Fixed debug text appearing when reflecting certain explosions with falco

BALANCES
-kb adj 1.0 -> 0.95

grenade dair
-can no longer jump cancel before move ends
-move cooldown increased to 30 on hit

grenade ftilt and grenade bair
-removed angle flippers from sweetspot explosions

grenade utilt
-removed hitstun modifier

dspecial
-can now destroy aerial trap by hitting it
-time to put up aerial trap 77 -> 58
-no longer put in parry stun when opponent parries the grounded trap

fspecial
-removed soft armour from cover charge

ADDITIONS
-added visual and sound effect to changing stance with neutral special and stance changing cancels
-added colour alt

Update: 12 Jul, 2020 @ 5:13am

reverted to main version

Update: 12 Jul, 2020 @ 5:06am

accidental upload of test version

Update: 11 Jun, 2020 @ 2:00am

v1.13a
hotfix: corrected grenade fair endlag