Space Engineers

Space Engineers

[Obsolete] RivalAI
Showing 51-58 of 58 entries
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Update: 16 Apr, 2020 @ 3:13pm

- Added potential fix for some crashing at Behavior Init
- Added Action for changing Inertia Dampeners on an NPC
- Added Trigger option to allow PlayerNear triggers to only activate inside a specifically named antenna.

Update: 9 Apr, 2020 @ 7:39am

- Added Action To Change Block Names
- Added tags so StuckMovementCorrection values can be configured
- Added Action to Force Despawn
- Added Action to allow Antenna Range Adjustments
- Added Trigger for No Target
- Added Action for Resetting Cooldown Timer on Other Triggers

- Partially fixed WeaponCore static weapon support (waiting for some API fixes for power consumption)

Update: 4 Apr, 2020 @ 2:14pm

- Added New Debugger
- Added ChangeBehavior functionality
- Added TerminateBehavior Functionality

Update: 2 Apr, 2020 @ 3:16pm

- Updated Spawner API to pass SpawnProfileId so MES is aware of what mods are requesting spawn.

Update: 2 Apr, 2020 @ 6:34am

0.2.0
- Fixed bug where MES API was being registered multiple times on quick load

Update: 1 Apr, 2020 @ 8:38am

Minor bug Fixing

Update: 1 Apr, 2020 @ 7:06am

Removed Debugger

Update: 1 Apr, 2020 @ 7:00am