Rivals of Aether

Rivals of Aether

Zangief
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Update: 24 May, 2020 @ 1:47pm

v1.1.1

Bugfixes

Fixed an bug that crashed the game when multiple players attacked Zangief while he was performing his Down-Special.

Update: 14 Apr, 2020 @ 2:41pm

v1.1

Character is now marked as finished.

Adjustments
Stats:
Stats are now more in line with the base cast.

Walk speed: 2.7 -> 3
Initial dash speed: 5 -> 5.5
Dash speed: 4.5 -> 5.5

Wave friction: .04 -> .1 (kragg)

Fast fall speed: 13 -> 14

Knockback adjustment: 0.95 -> 0.9

Attacks:
Anti-Air Super: Speedtype was changed: Speed is now set on the start of the attack instead of added.

N-Special: Can now combo
F-Special: Now has faster forward movement and a bigger hitbox
U-Special: Now has a ground and air version:
  • Air: Like the old version with a better hurtbox. Head is now invincible and hurtbox is a little thinner.
  • Ground: Has no upper body hurtbox. Cannot rise into the air if started on the ground.
D-Special: Active counter time reduced by 20%, recovery time reduced by 20%

B-Air: Angle: 155 -> 135 (higher), startup: 6 -> 12
D-Air: Spike is now easier to hit (spike hitbox appears 4 frames earlier)

Bugfixes
Anti-Air super:
  • (Hopefully) Fixed bugs that happen when you enter the blastzone while still grabbing an enemy player.
  • Speedtype change should make it impossible to reach extremely high speeds.

Update: 9 Apr, 2020 @ 9:03am

v1.0

Initial release