X4: Foundations

X4: Foundations

GEM FX
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Update: 21 Mar, 2022 @ 10:28pm

- fixed various issues caused by multiple X4 updates
-- changed base image source to prevent blurring issue
-- added ~sharpening effect + minor scanline effect
-- MSAA supports proper lightning calculation (recommended AA setting)
- fixed out-of-bounds color grading issue

Update: 28 Apr, 2020 @ 5:36am

fixed MSAA issue

Update: 27 Apr, 2020 @ 7:30am

adjusted LUT feature according to linear/sRGB transformation

Update: 27 Apr, 2020 @ 7:27am

adjusted gemfx stock LUTs intensity to X4 color theme

Update: 21 Apr, 2020 @ 7:45am

removed texture filter

Update: 19 Apr, 2020 @ 10:59am

Finished LUT Framework

Update: 17 Apr, 2020 @ 6:59pm

add save flag 0

Update: 17 Apr, 2020 @ 9:50am

- added gemfx options toggle through Colour Correction menu in Graphics Settings of X4
- added framework for LUT feature (not yet used)
- fixed an effect clipping bug

Update: 16 Apr, 2020 @ 4:45am

added back scanline based texture filter, now exclusive to objects (removed from universe background and effects)

Update: 16 Apr, 2020 @ 4:09am

added some missing changes