Tabletop Simulator

Tabletop Simulator

Gravwell [Scripted setup] higher res board
Showing 1-10 of 25 entries
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Update: 12 Jun, 2020 @ 12:50pm

Bug fixes
- changed hiding method for super-special bag used to hold the cards, so it's better hidden.

Update: 23 May, 2020 @ 12:24pm

Bug Fixes
- removed debugging code

Update: 23 May, 2020 @ 12:18pm

Bug fixes
- some weird error on the scripting
- infinite useful bag was visible

Update: 23 May, 2020 @ 12:09pm

Tweaks
- coloured the player mats to match each player.

Update: 17 May, 2020 @ 2:50pm

Tweaks
- relabeled "End Round" to "New Round"
- aligned the player mats more carefully.

Many thanks to my play-testing friends who aren't in any way far too fussy for their own good!

Update: 17 May, 2020 @ 1:45am

Bug fixes:
- turned off debug flag

Tweaks:
- introduced flag to show when debug mode is on, to avoid the bug occuring again.

Update: 17 May, 2020 @ 1:31am

Features:
- added confirmation to reset button

Tweaks:
- rearranged table
- rearranged & resized buttons
- added text to player mats

Update: 17 May, 2020 @ 12:12am

Minor bug fixes
- fixed cards not always dealing
- moved player boards
- fixed rotation bug on first picking up emergency stops
- tidied up the snap points on the game board

Update: 16 May, 2020 @ 9:26am

Features:
- notifies players who are not correct colour
- created player mats for players to play their cards on

Tweaks
- rotated player positions to face their pieces / get out of the way of dealt cards
- removed snap points for dealing cards so discards are no longer rotated to align

Update: 10 May, 2020 @ 2:49pm

Bug fixes
- fixed the layout of the cards
- fixed an error where a non-promoted player tried to deal the cards