X4: Foundations

X4: Foundations

Crystal Rarities
Showing 1-5 of 5 entries
Update: 12 Apr, 2021 @ 3:20pm

Added support for both DLCs

Mod will SUPPORT, but NOT require Split Vendetta and Cradle of Humanity

Update: 9 Jul, 2020 @ 7:02am

- Slight increase to range glow can be seen
- Slight increase to intensity of glow

- Complete re-write of crystal spawns. They are based loosely on asteroid size/density, but are on a per-sector basis (this means I can tweak sectors individually). Currently SUPPORTS Split Vendetta sectors, but they do not have their own custom rules at the moment.

Update: 22 Apr, 2020 @ 9:45am

- Another update to the intensity of the glows on the crystals in an attempt to make them less harsh
- some tweaks to hopefully reduce color distortion as well

Update: 21 Apr, 2020 @ 2:42pm

- Attempted to dial down the intensity to reduce glare on the screen/cockpit
- removed save requirement

Update: 21 Apr, 2020 @ 12:34pm

initial release and 1.1 update:

- added support for Steam Workshop (changed mod ID and moved loose files to ext_01 cat/dat)