Tabletop Simulator

Tabletop Simulator

Gloomhaven Summon Minis for All Classes
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Update: 20 Jul, 2020 @ 9:48am

Update notes:

Changed the +/- buttons on the Custom UI Assets pawn to face forward when pulled from bag and bright pink so they are easier to see

Changed miniatures for the Mindthief (Monstrous Rat and Rat King)

*** Please let me know if you have any issues (flagged as trojan, etc) with any other miniatures for any other classes ***

Also I wanted a better Rat King miniature, something that was a bunch of rats with their tails intertwined (like an actual rat king) - like this one: https://www.beastsofwar.com/news/rat-king-rises-rule-vermin/

If anyone knows of any good models like this on the workshop, please let me know!

Update: 24 May, 2020 @ 5:28pm

Added a new Rat Swarm model due to issues with the old one

Update: 6 May, 2020 @ 4:15pm

A wild Major Update Appears!

Re-formatted all the summons to have custom bars with Attack, movement, range - etc values.

Summons for every class are included!

Note:
Because these minis use some custom UI elements that are not already included in Gloomhaven Fantasy Setup, they are included in this mod as a white pawn (third item in the bag, after the two instruction cards. That pawn needs to be put somewhere on the game board before you start taking minis out, and make sure you hit the "+" button to update it. Once that is done, put the pawn somewhere that it won't get deleted and is out of the way. I also suggest that you don't "inspect" the icons above the pawn very closely - there are spoilers on there. Just put it somewhere and forget about it.

At some point in the future, these UI elements could be incorporated into the Gloomhaven fantasy setup mod creators, then I will remove the pawn from this and it will no longer be necessary.

Second Note:
After you pull a summon out of a bag, hit the "+" symbol on it to update the health bar. After that it should be good to use. You can use the numbers to the left of the bag to track the order your character summoned items by clicking in the middle of the HP bar, then using the Up/Down arrows.

Third Note:
It is very easy to add HP/Move/Attack/Range to these summons if you get the corresponding card enhanced. First step: SAVE YOUR GAME! After you have SAVED YOUR GAME, all you have to do is right click on the miniature, go to "Scripting" , "Scripting Editor", then at the top make sure you have selected "Lua". The first few lines of code have HP, max HP, range, attack, move - etc. Just change that value to the new +1 value, then at the top right hit "Save and Play". Since you saved your game like I told you before you did any modifications, it will immediately reload and should have the new value. (HP is easier, just click the HP bar and use the right/left arrows to change the max).

Update: 1 May, 2020 @ 6:51am

Update: 30 Apr, 2020 @ 2:14pm

Added summons for Diviner

Update: 28 Apr, 2020 @ 7:58pm

Updated all summons:

New HP bars to match their classes
Can take all status tokens now (including regenerate)
+/- buttons at the base of each summon now to help with adjusting health

Update: 23 Apr, 2020 @ 12:55pm