Garry's Mod

Garry's Mod

Combine House Onslaught v1 [Story]
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Update: 6 May, 2020 @ 12:11am

v1.1.2
~ swear to big G himself if this doesn't fix the cubemaps i will do something
- Removed some redundant spawners for optimization

Update: 5 May, 2020 @ 11:06pm

v1.1.1
~ (Hopefully) Fixed cubemaps that broke on compile during 1.1 revision

Update: 5 May, 2020 @ 10:41pm

v1.1
+ Added "No Dialog" mode, activated if you kill Frederico at the start
+ Added secret weapons to some areas
~ Made trainyard entrance a bit more obvious to see
~ Fixed eternally blinking green light if turrets get activated before sending the data
~ Fixed trainyard ending teleport initiating before fade-in completes
~ Fixed 'Escape Available' text not showing up for all players

Update: 4 May, 2020 @ 1:39pm

v1.0.0
Release!