Barotrauma

Barotrauma

Improved Husks
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Update: 17 Jun, 2021 @ 10:24am

Added custom icon for Booster Husk Infection affliction.

Update: 17 Jun, 2021 @ 9:50am

Added Booster Calyx Injector, a new type of injector crafted by combining the injector with unstable husk eggs and stabilozine.
Updated all humanoid husk stats to more closely follow the more recent vanilla stats.
Mutant Hunter Husks can now store and throw Mutant Human Heads at humans.
Hatchling Husks now have an explosive mass in their head that can explode if shot, dealing damage to those near the explosion.
Calyx Injectors can now be bought and sold.

Update: 24 Apr, 2021 @ 9:25am

Removed inverted controls effect from the Husked Watcher's screech.
Fixed Stage 2 Symbiotic Husk pressure protection (Now offers the same protection as an abyss diving suit).
Added Simplified Chinese localization, courtesy of Pikanic.

Update: 22 Apr, 2021 @ 9:46am

Added new monsters:
Mutant Tigerthresher Husk
Mutant Bonethresher Husk
Aquatic Mutant Husk Cocoon
Hunter Husk Mutant
Old Human Husk
Husk variants for abyss/combat diving suits.

Other:
Old diving suit husks are no longer guaranteed to mutate into armored husks with time. You can now force their mutation through radiation.
Completely remade the Mutant Human Husk Head behavior and attack. Upon latching onto you, your allies will have to actually aim at the head to kill it.
The husk infection can now be detected by health scanners at 25% strength rather than 50%.
Russian localization rewritten, courtesy of Enigma.

Update: 18 Feb, 2021 @ 7:17am

DEFINITELY fixed random events spawning husked molochs and watchers at the same time.

Update: 17 Feb, 2021 @ 9:14am

Hopefully fixed random events spawning husked molochs and watchers at the same time.

Update: 12 Feb, 2021 @ 8:18am

Made the mod's set of random events a bit less common and the monster spawns more spread out in time.

Changed husked black moloch's EMP to have a lesser effect on electrical items but to affect more of them at the same time (increased range)

Update: 10 Feb, 2021 @ 12:27pm

Removed unused files
Tweaked new items' height and width so that they don't sink into the ground when dropped
Husk infection induced healing now heals bloodloss

Update: 10 Feb, 2021 @ 10:27am

Added new monsters:
Husked Watcher
Mutant Mudraptor Husk
Mutant Human Husk Head
Mutant Husk Cocoon (reworked)
Human Shambler
Husked Hatchlings
Husked Unarmored Mudraptor

Added new items:
Calyx Injector
Symbiotic Calyx Injector
Husk Mutant Embryo

Added new affliction:
Symbiotic Husk Infection

Other:
Remade random events. Husked monsters will now spawn alongside normal ones during gameplay, instead of there only being husked monsters and nothing else.
Infected monsters will now spread the infection to other nearby monsters before turning into husks.
The husk infection no longer grants pressure / oxygen loss resistance and no longer impedes your speech.
Human husk divers no longer lose their inventory when spawned.
The diving suit item is no longer overrided by this mod.

Update: 10 Feb, 2021 @ 9:56am

Reverted to the previous version so that I can actually properly update the mod.