Left 4 Dead 2

Left 4 Dead 2

L4D2 RESIDENT EVIL MOD
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Update: 5 Feb, 2014 @ 1:56pm

ugc fix for:
healthbars

Update: 5 Feb, 2014 @ 1:55pm

healthbars

Update: 26 Jan, 2014 @ 2:41pm

ugc fix for:
Less infecteds in Cooperative and Solo, Removed boss.

Update: 26 Jan, 2014 @ 2:33pm

Less infecteds in Cooperative and Solo, Removed boss.

Update: 24 Jan, 2014 @ 1:57pm

ugc fix for:
Made pipebombs more effective in Versus (shorter time)

Update: 24 Jan, 2014 @ 1:55pm

Made pipebombs more effective in Versus (shorter time)

Update: 24 Jan, 2014 @ 10:58am

ugc fix n.4 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Update: 24 Jan, 2014 @ 10:56am

ugc fix n.3 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Update: 24 Jan, 2014 @ 10:21am

ugc fix n.2 for:
MAJOR UPDATE:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.

Update: 24 Jan, 2014 @ 10:18am

ugc fix for:
removed shotgun from all custom Game Modes since it caused bugs.
reduced the number of bullets in all Campaigns (all weapons).
added a lot of new weapons in versus, pipebombs, machete, ect.
fixed a bug where hordes would be very tiny.