Avorion

Avorion

System Upgrade - Specialized Production Bays (SDK)
Showing 1-8 of 8 entries
Update: 13 Oct, 2020 @ 8:29pm

1.1.5
- Updated ShadowLib Version Number

Update: 29 May, 2020 @ 5:43pm

1.1.4:
- Fixed the Fungus Farm which I added a random keystroke into the code when fixing the Spices Farm.

Update: 29 May, 2020 @ 5:00pm

1.1.3:
- Fixed a code error in the Spice Farm production bay which caused it to error out when being generated.

Update: 28 May, 2020 @ 3:34pm

1.1.2:
- Fixed the Synthesizer Tooltip which was the Farm Information.
- Updated drop chances for Farms from 0.01 to 0.2 weight.
- Updated drop chances for Synthesizers from 0.05 to 0.5 weight.
- Updated drop chances for Extractors from 0.005 to to 0.1 weight.

Update: 20 May, 2020 @ 9:45pm

1.1.1:
- Added the following: Cocoa Farm, Fungus Farm, Spices Farm, Tea Farm, Vegetable Farm, and Carbon Extractor.
- Updated Coffee Farm to use Fertilizer

Update: 19 May, 2020 @ 10:44pm

1.1.0:
- Updated all Bays to use the new ShadowLib.lua functions to fix the random stat changes on already generated modules.
- Added the following Bays: Coffee Farm, Fruit Farm, Plant Farm, Rice Farm.

Update: 17 May, 2020 @ 3:53pm

1.0.1:
- Disabled Debug Logging in all modules. It was left on by accident.

Update: 17 May, 2020 @ 11:11am