Space Engineers

Space Engineers

TunnelWorm control script
Showing 1-3 of 3 entries
Update: 30 Jun, 2020 @ 6:34am

Use the more generic FiniteStateMachine implementation:

https://github.com/keyspace/SE-Script-FiniteStateMachine

Update: 19 May, 2020 @ 9:43am

Fixed known edge cases, added minimal documentation in comment header.

Update: 17 May, 2020 @ 12:20pm

First release, with one known edge case, as shown on Reddit:

https://www.reddit.com/r/spaceengineers/comments/gllt5n/