Divinity: Original Sin 2

Divinity: Original Sin 2

Summoners Madness DE
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Update: 15 Jun, 2020 @ 5:41am

V2.0.3.0
New game patch broke some things, added Temporary position for NPC between where the teleport orb was and the first Voidwoken fight.

Update: 4 Jun, 2020 @ 7:23pm

V2.0.0.0
Added Script extender compatibility.
Added new skills to the Vendor. Have fun Fighting.

Update: 27 May, 2020 @ 5:30am

1.2.0.0 Mega Update!

NPC on every Act!
-Since I started adding more Summons of higher levels, I decided to add the NPC to all the Acts.
Now you will be able to get the Drillworm without cheating or hoping to get a rare high level drop.

New Summon
-Young Gheist joined the Fight! Be patient, he may grow up later. ;)

Skills Redone
-Added more descriptive description to most summons so players know what the summon does and whether it evolves or is infusable.
Added a New Skillbook Icon and Model.
Thanks to "AsquaredFX" for the help on the 3D model.

NPC Upgraded.
-???

Fixes
Fixed a typo on "Miasma" skill description.
Made the "Miasma" skillbook purchasable.

Update: 24 May, 2020 @ 7:45am

V1.1.6.0 (Oops, skipped a version number apparently ._.)

Added NPC Act 2
Since it was requested, I added the NPC to the ship on Act 2 with a placeholder dialog.

V1.1.5.0 stuff
New skill "Miasma"
Made a new skill called "Miasma" that deals damage over 4 turns.
It's damage totals to around 120% of the damage of other starter damaging skills, just over 4 turns, which is the reason for that bit extra.

Changed the Classes' stats to reflect the base game's classes stats.
Will make a patch later so it's balanced for Synesteros better start mod.

Update: 23 May, 2020 @ 1:04pm

V1.1.4.0

Added Summoner class.

Update: 23 May, 2020 @ 12:07pm

v1.1.3.0

Added Voidwoken Drillworm Skill.

Changed all skills vendor-level.
-Vendor refreshes skills at levels: 1,3,5,7 and so on until 19.

Update: 21 May, 2020 @ 6:07pm

v1.1.2.0

Fixed the skillbooks not being properly connected to it's stat.

Update: 21 May, 2020 @ 5:48pm

v1.1.1.0

Adjusted the Prices for the skillbooks.

Update: 21 May, 2020 @ 4:40pm

v1.1.0.0

Doggo Update!
Much WOW! Such Strong!

Added 3 new summons!
Doggo1:
Normal Dog

Doggo2:
Source Hound

Doggo3:
Ranged Source Hound


Fixed Skill description
"Set uncontrollable for 1 turn." is changed to "Set Uncontrollable."


Changed skills to have a 3rd Tier!
Crocodile, Frog and Charged Frog are stronger than the rest so far, so they should be distinguished.

Update: 21 May, 2020 @ 1:21pm

V. 1.0.2.0

Changed the NPC dialog to reflect Divinity's original style.
*Say you want to buy something*
instead of
"I want to buy something."

Changed both Frog summons stats. Now they have the right elements.
Added 1 skill to the Poison variant Frog. (Which I forgot last time.)

Moved entrance to Vendor out of the Bush.
(Hopefully)
This annoyed me for quite a while now, kept forgetting.